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Game » consists of 3 releases. Released Oct 30, 2012
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
Attributes are a numerical representation of a character's abilities who have their roots in RPGs. Today, attributes have spilled over to a wide range of game genres.
Many males, and some females, experience pattern baldness, a gradual loss of hair.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
Also called a "Boob Slider", this is an interface that allows players to interactively increase or decrease the size of a character's breasts usually as a part of character creation.
When a venue in a fighting or wrestling game is enclosed around the combatants. This generally prevents ring-outs.
Character Creation refers to characters created by players themselves, rather than developers.
Sometimes, rather than building a character model from scratch, a developer will sometimes use a real person as a template and use his or her physical attributes to create a similar character model to be used in their video game. In some cases that real reason will appear as themselves in games.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
Limited editions of games that include extra "perks" like Making of DVDs and a nice and shiny tin with extra box art
The ability to change the color of a character's clothing/armor or even a vehicle's paint with or without the use of an in-game item to do so.
Any spoken words conjunct with and descriptive of on-screen action . This is prevalent in most sports games.
Some games let players customize their character (or characters). Degree of customization may vary, with some games simply allowing to choose between different types of clothes, while others provide more detailed tinkering of features such as the distance between a character's eyes or hair color.
A destructible environment means the player has the ability to destroy his/her surroundings. This allows players to use the environment to their advantage.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
A system that allows players to pay upfront and receive all of the DLC for a game, including DLC that has not yet been released. This lets players receive a discount compared to buying DLC individually.
Downloadable Content adds new features and content to already-distributed video games via the Internet. Examples include new maps for FPS games, new songs for rhythm games, and new cars for racing games.
The 2012 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on June 5-7.
Games that contain a tool that allows players to create a custom emblem for their character that then shows up in-game, typically in a multiplayer setting.
Females with the double X chromosome, contrary to the fighters of the XY variety.
Finishing moves are typically moves that end a fight in a traditional fighting game.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
Games based on TV shows, which includes live-action and cartoons.
An Xbox 360 and Games for Windows Live feature that lets you purchase and download full Xbox, Xbox 360, and PC games through the Live Marketplace.
Games that feature characters whose hair movement is governed by a physics engine.
A sharp blow delivered by driving the head into the opponent.
Modify the height of your created character.
Video games developed in Japan but based on Western IPs.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
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