Brink. I was looking forward to that game. Like, a lot.
Xbox 360
Platform »
The Xbox 360 is the second game console produced by Microsoft Corporation and is the successor to the original Xbox.
Games that dissapointed you this gen?
Perfect Dark Zero: I was a massive fan of the original so when I saw it was an xbox 360 launch title it was enough to convince me alone to get a 360. I tried to play it for a few hours thinking that they could not fuck up the game that badly, but I had to eventually put it down because that game was awful. I was also disappointed with K&L; 2, Burnout Paradise, Fable 2, Hawx 2 and assassins creed
Crysis 2, if only because it was a little broken. It was way too easy to sneak your way past everything. I beat the game barely killing anybody. It was way too easy.
i get overly excited like a little school girl about every game i buy.
so im always disappointed as a game cannot possibly live up to my poorly managed expectations
I wonder if its bad I enjoyed games like Fable III that people are hating on.
My Biggest disappointments were:
LA Noire - Way too repetitive.
Deus Ex- Just couldn't get into the story, felt very..mechanical?
Dragon Age II - Why would you rape and pillage all that was good about the first one?
Brink - Just no.
There are others but I can't remember them.
Star Wars: The Force Unleashed
I was really hoping for a game like Jedi Knight 2, where the lightsaber mattered, but with a really awesome physics engine and cool force powers...
Fable 3 (Still enjoyed it but it missed so much potential)
Perfect Dark Zero (hard to think that game was 'this gen' but it was, though at the same time it wasn't. God it ran so sloooow. The original ran so fast)
Oblivion (yet I still have high hopes for Skyrim perhaps foolishly)
Dragon Age 2 (Still enjoyed it, didn't finish it, nowhere like the first game)
'Disappointing games I wasn't disappointed by'
Brutal Legend (because I was aware of the RTS elements going into it, and they were not that bad, though I doubt we'll ever see a sequel which is too bad)
L.A. Noire (I don't quite get the hate. It was a fun experience though I will acknowledge the lack of gameplay. I would totally buy more DLC cases if they came out though)
Fable 2, didnt bother to play 3.
FF13, but it was expected it was going to suck.
Portal 1 and 2. I'm sorry, I don't see why these are revered games.
Dragon Age 2, didnt expand on any areas of the first.
GT5, Im sorry that game is a failure compared to what they said it was going to be.
Crysis 2= went from a some what tactical sandbox game the first one to a straight up cod style dumbed down game by the second .
FEAR 2= another dumbed down game from the original in every terms horrible.
Farcry 2= generic repetitive and boring dumbed down from the original once again.
There's certainly a trend of great titles going to hell mostly due to publishers wanting COD $ and ruining there game in the process I'm really starting to hate this trend thankfully there's some new interesting FPS coming out next year like Syndicate and Prey 2.
@JEC03 said:
Crysis 2= went from a some what tactical sandbox game the first one to a straight up cod style dumbed down game by the second .
FEAR 2= another dumbed down game from the original in every terms horrible.
Farcry 2= generic repetitive and boring dumbed down from the original once again.
There's certainly a trend of great titles going to hell mostly due to publishers wanting COD $ and ruining there game in the process I'm really starting to hate this trend thankfully there's some new interesting FPS coming out next year like Syndicate and Prey 2.
I agree with those three.
Off the top of my head, with literally five seconds of consideration, I throw Heavy Rain (adored, but some story elements and fucking horrendous voice acting detracted from it), Duke Nukem Forever (obvious, but maybe not a let down since I expected it to suck in the first place), and RAGE (decent looking engine, but horrible game -- would love to see what others can do with the engine, but disappointed that it's not going to be licensed to third parties). Oh, and Dragon Age II. I suspect Mass Effect 3 is going to fall into this list, too (especially if it follows the same fucking "collect your team all over again for 80% of the game, then do a thing" structure of the first two).
Plenty of other disappointments (like every MMO that I've touched in the last five years), but these came off the top of my head the easiest.
Lets begin this by giving a almost always disappointing award to Mr. TIm Schafer, whose games I just don't purchase anymore. I should preface this by saying I loved psychonuts and that Monkey Island will always hold a special place in my heart. That being said, everything the man has produced since psychonuts has been a total and utter disappointment. I purchased Brutal Legend because most critics sung it's praises( and I got it for a really good deal). All said it shouldn't be hard to please a man with a 5 dollar game(NEW) but what can I say It was terrible. In fact to this day I have not found a single individual I could give the game AWAY to after playing it. (Eventually Amazon bought it for a quarter and I happily sold it to them).
I figured that had to be Tim's one fluke and saddled right up for costume quest. WRONG! Costume Quest was,at best, a mediocre title. Not only were the RPG elements shallow and the wandering buggy. The most damning thing was that the game just wasn't funny. Don't get me wrong, I don't think anything can make me feel the way monkey island did when I was a kid, but this is a special kind of bad. I mean, yes, the concept is cute, but the game itself fails completely to live up to the level of a Jim Davis Sunday strip and that's a bar set low enough that most people cross it without knowing. Oh and don't even get me started on stacking. What a overly a terrible game that was. Yes, it has style. I get it. But just because it looks like a silent film doesn't make it Metropolis.
The worst part is most of these titles were purchased because critics I usually agree with recommended these all of these games. Heck many people were talking like Stacking might be a game-of-the-year contender when it came out. Funny how that went away. So I'm not buying anymore of his games, period. Not because Shafter doesn't have it in himself to be good, but because I can't trust the critical community when it comes to one of his game. When it comes to Mr. Shafer, the gaming critical community on a whole reminds of that beaten woman you see in old law and order reruns. You know the type. She's hanging out with a bozo serial killer who beats her and just can't bring herself to turn him in because a long time ago he was kind to her.
@TooWalrus: I knew it was an RTS going into it and maybe the fact that I'm a big PC RTS gamer prevented me from enjoying it. I don't know. What I do know is I gave the game away five different times to 5 separate people only to have the game returned because none of them found it even remotely engaging. Meanwhile, the majority of the critcal community were giving Brutal Legend glowing reviews. Now, I'm totally willing to buy that, like you, there were critics who truly loved the game. But the shear number of sparkling reviews (http://www.metacritic.com/game/xbox-360/brutal-legend/critic-reviews)has me thinking that something is off. I'm not suggesting that there is some global plot to promote double fine to the top of the sales charts. What I am interested in promoting is this idea, "critics really need to think twice before bringing their personal love for a person or a studio into a review when writing it." I get it, Mr. Shaffer is a super nice guy and I really do wish him and his team the very best, but by writing reviews that don't reflect the content of the game, critics are actually hurting that comapny/persons future. I won't buy trenched, even though it sounds like a game I'll love, because I can't trust the critical community's opinion on anything double fine related. If that breach didn't exist it would be sitting on my hard drive right now and I know I'm not alone in this.
I know you didn't ask for this TooWalrus but it's something that's been eating at me for a while now and I guess this was just a chance to get this off of my chest. I should also mention that none of this has been directed at anybody at GiantBomb proper. I'm newish to the site and I have never seen an example of this from any member of their team.
games overall not just from this gen cause theres to many for this gen to me to list,
1 perfect dark zero
2 duke nukem forever
3 halo cea-only 2 players! the original that is 8 bucks on xbla is 4 players, and has blood gulch
4 crazy taxi -dreamcast/ps2/gc/xbla pc i found this game boring still do
5-mlb 2k series of games --the stick controls! cant it get any harder to hit a baseball -well appearently so
6 haze- can we say timesplitters is no more cause of this
7- juiced
8 nfs pro street-possibly the worst in the series-wii /360
9 nfs hot pursuit- xbox360/ps3 can we say where is the darn free race mode, customization options 2 players etc,.
10 --- this is what im really ticked- goldeneye reloaded --- i paid 60 bucks only to find it a abismal upgrade to a great game and the fact they still didnt fix the facility ! and had the odasity to add quantum of solace levels and label them as new!
I was disappointed by a fair amount of games:
a) Dragon Age Origins/II: I was expecting a game on the level of Baldur's Gate II, and neither came close (the first was really hyped up as being the spiritual successor)
b) Final Fantasy XIII: When SE lost Sakaguchi, they lost the essence that made Final Fantasy Final Fantasy. Final Fantasy is what made me become a hardcore gamer, but throughout the years, they have iteratively destroyed the series. While not a bad game, it makes 8 look like a reasonable entry in the series.
c) Blue Dragon/Lost Odyssey: First off, these are both excellent games, and represent the many talents of Hironobu Sakaguchi. However, Blue Dragon had beautifully designed graphics and THE BEST turn based jrpg combat system I have ever seen, it had an AWFUL story and grating music. Lost Odyssey had convincing characters, FANTASTIC music, and one of, if not THE best storyline I have ever seen in a game (had to repress a tear or two, old school Aeris style), but it had some butt ugly character designs and a boring combat system. Sakaguchi has proven he can do these things, but he has not been able to put it all into a single package.
d) Kinect: As a compSci nerd, I was really excited about seeing what the kinect could do, but while it has done some neat things, it hasn't been as revolutionary as I had hoped.
EDIT: Deleted a section. Noticed that I started rambling on about wii games.
Can we all just agree dragon age 2 and fable 3 are the winners here?
Also points for shadowrun for translating one of the best pen and paper rpgs of all time to a multiplayer only first person shooter.
It might seem like an obvious choice as a bad game but 'Kane and Lynch' was super disappointing to me. I really loved Freedom Fighters and have always been a fan of the Hitman games so the idea of another squad based third person shooter from IO was exciting if it could actually deliver on its promise of an engaging, 'Heat'-like setting of gangsters and Bank robberies and such. Turns out it couldn't...
@Unknown_Pleasures: Really those were two of my favorites. I'd be interested to hear your reasoning.
Aliens Vs. Predator for the 360 urgh....
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