IGN's Final 'Ask Microsoft Anything' 9/30 Update

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#1 Edited by Blu3V3nom07 (4161 posts) -

IGN: Ask Microsoft Anything About Xbox One

As the Xbox One gets closer to its November launch, many questions remain about how the console works and what it can do. So we reached out to Microsoft and asked them if they could definitively clarify some of these things. They obliged, and so we'll be bringing you a handful of Ask Microsoft Anything answers each Monday at 2pm PDT/5pm EDT. Bookmark this page, as we'll update this article so that all the answers live in one easy-to-find place.

Oh, and if you've got a question for Microsoft about the Xbox One, send it to our Podcast Unlocked team at unlocked@ign.com and we'll make sure Microsoft sees it!

Are Xbox 360 Avatars transferring over? If so will any changes be made to them?

MARC WHITTEN, CHIEF XBOX ONE PLATFORM ARCHITECT: They are – your avatar will be on the system at launch and in fact, you’ll have some new options, including the ability to do full-body HD gamerpics. By the way, we should actually talk more about gamerpics too. We’ve moved from the 64x64 gamerpics on Xbox 360 to a full 1080p. They are beautiful, and you are going to see some really cool hero moments, like when you login to see personalized views of your games and other content.

Can you clarify how will Xbox Live Arcade work on Xbox One? Or if it will exist at all?

WHITTEN: Sure – there is no difference between games in the store – games are games are games! You’ll find them in the same pivots (most popular, new, etc.) and we’ll be highlighting them in our dashboard experience. And of course – like all of your digital games content – you can play them on any Xbox One, and anyone can play them on your Xbox One. ..

Can you earn two sets of Achievements for the same game (i.e. Playing Call of Duty Ghosts on Xbox 360 and on Xbox One)?

WHITTEN: Every game has its own set of achievements, so if you’re playing Call of Duty: Ghosts on Xbox 360 and on Xbox One, you can earn a separate set of Gamerscore in each game. But on the Xbox One version, you’re getting a much richer set of features, such as seeing your achievements progress on the Xbox One console, being able to unlock new achievements throughout the year, and earning real prizes inside and outside of the game. Xbox One also enables a new concept of challenges, where games will be offering special time-based opportunities to earn various goals and collect the rewards. More info on challenges can be found on Major Nelson's blog here.

Updated 8/12

Can you organize your now-expanded Friends List into categories? i.e. “College buddies,” “Friends from work,” etc.

MARC WHITTEN, CHIEF XBOX ONE PLATFORM ARCHITECT: You’ll see us add more in this area in the future. At launch, you’ll have your expanded list of friends and the ability to mark favorites so that it is fast and easy to play with the friends you care about most.

Is there cross-console Party Chat? i.e. since it’s all “Xbox Live,” can people on Xbox 360s Party Chat with their friends on Xbox One?

WHITTEN: For a variety of technical reasons – including the sound quality that I talk about below – we don’t support voice chat between the two systems. You will still be able to send and receive text messages to friends on both systems, however.

OK, so we can't chat across systems. But can I at least see what my friends are doing on either console?

WHITTEN: Yes – you see your friends on both systems, including their rich presence. My friends that are still on Xbox 360, for example, might see that I’m on Xbox One, playing Ryse. Since I can have more than 100 friends on Xbox One, if I go back to Xbox 360 and I have more than 100 friends, it will only show me the subset of my friends who are friends with me on Xbox 360.

Since Kinect must be plugged in for the Xbox One to function, what happens if your Kinect breaks? Like if it falls off the top of your TV onto a hardwood floor or something? Will the console cease to function?

WHITTEN: Xbox One is designed to work with Kinect plugged in. It makes gaming better in many ways – from the ability to say “Xbox On” and get right to your personalized homescreen, to the ability to control your TV through voice, Smartglass and more. Kinect allows you to search for your content, instantly move between games and your personalized dash and more with just your voice. Kinect helps you pick up and play by automatically knowing which controller you have in your hands. No more need to interrupt your friends game or navigate through multiple UI screens to sign in and tell the system which controller you are holding. It will even bind the controller to the console if its currently unbound – no searching for special buttons! Of course – these are just a few of the system wide benefits of having Kinect. Games use Kinect in a variety of amazing ways from adding voice to control your squad mates to adding lean and other simple controls beyond the controller to full immersive gameplay. That said, like online, the console will still function if Kinect isn’t plugged in, although you won’t be able to use any feature or experience that explicitly uses the sensor.

How “off” can Kinect be when the system is in use?

WHITTEN: You have the ability to completely turn the sensor off in your settings. When in this mode, the sensor is not collecting any information. Any functionality that relies on voice, video, gesture or more won’t work. We still support using it for IR blasting in this mode. You can turn the sensor back on at any time through settings, and if you enter into a required Kinect experience (like Kinect Sports Rivals for instance), you’ll get a message asking if you want to turn the sensor back on in order to continue.

Is there a chat headset included in the Xbox One box or not?

As you saw in Major Nelson’s unboxing video, the console comes with our mono audio headset. This is an area where we’ve worked hard to improve the audio quality – and it is night and day compared to chat on the Xbox 360. The Xbox One audio chat headset now streams 24 kHz at a 16-bit resolution uncompressed both downstream and upstream compared to the Xbox 360 headset that streamed 16 kHz downstream and 8 kHz upstream at a 14-bit resolution compressed. I think people are going to be very happy with the audio in game chat and parties.

Upadted 8/19

Can developers still lock Party Chat in multiplayer games?

MARC WHITTEN, CHIEF XBOX ONE PLATFORM ARCHITECT: Game developers don’t have control over the party chat channel. However, they do know if a player is specifically in a party chat channel versus game chat.

With the upgraded audio codec for chat, is 8 people still the maximum for Party Chat?

WHITTEN: We are looking at higher limits on party size. It will be at least 8 people chatting at a time. We may either increase the number of people that can be chatting at once or potentially allow more people in the party channel if only a smaller number is chatting. Stay tuned!

Do I need to download demos, or can I stream them?

WHITTEN: Just like regular games, Xbox One allows you to start playing while the game continues to download.

Now that XBLA is not its own thing and games are simply games no matter how they're distributed, will digitally downloaded games release on Tuesdays, where XBLA titles hit on Wednesdays?

WHITTEN: Games are games are games! You’ll see digital content flowing into the system constantly. We will continue to run different programs – like Summer of Arcade on Xbox 360 for instance – as well.

Will we be able to have longer gamertag names?

WHITTEN: No, we are staying with our current naming scheme for Xbox LIVE gamertags.

Last week you answered how long the included HDMI cable is, but how long is the Kinect's cable?

WHITTEN: The Kinect cable is 3 meters long.

Updated 8/25

Q: What happens day one when I buy the system? I bring it home, plug it into my TV and outlet then what? I realize there is going to be a setup for my TV, my language, etc. Can I just bring my profile over on a flash drive? Do I have to recover my profile over Xbox Live?

MARC WHITTEN, CHIEF XBOX ONE PLATFORM ARCHITECT: There is a quick setup to get your system connected and up-to-date. After that, getting your profile is as simple as entering your account’s email address and password.

Will I be able to get pre-order bonuses and special edition versions on digitally downloaded games?

WHITTEN: Yes! You’ll see more details here in the future.

Will Xbox One have any TV DVR functionality? Or is the DVR just for games?

WHITTEN: It’s easy to use your current DVR with Xbox One. Our focus is on making the TV experience great – with favorite channels, voice control (including play, pause, fast forward and rewind with your DVR) and more. This is an area where you’ll see us drive more innovation over the years to come.

Will a top-of-the-TV mounting clip be sold for Kinect?

WHITTEN: We recommend locating Kinect in the middle of your television, either above or below the screen on a secure surface. We anticipate there will be some third party mounting offerings in the future.

Will the Kinect sync to your voice? Let's say your friends want to mess with you by saying" Xbox Off." Will we be able to make it only respond to our voice?

WHITTEN: We are focused on ensuring that we have great voice support which includes understanding which person is speaking in the room. Additionally, for actions that are potentially destructive, we have a confirmation dialog which will be the case for “Xbox Off.”

Updated: 9/2

Will digitally downloaded games be able to be pre-loaded before release, so that they're simply unlocked and ready to go at 12:01am on the day of release?

MARC WHITTEN, CHIEF XBOX ONE PLATFORM ARCHITECT: Not at launch, but you’ll see us do this and much more over the life of the program.

If I sign in to Xbox Live on my Xbox One, will I also be able to sign in on the same account on my 360 at the same time? Say someone is using the Xbox One in the living room and I'm playing my 360 in my bedroom. Will I be able to use the same account?

WHITTEN: Yes this works! You’ll be able to be signed on with the same gamertag on both an Xbox 360 and an Xbox One console at the same time. However, like today, you can only be signed into one Xbox 360 and one Xbox One at a time.

Given that Rep (Reputation) will now factor into Xbox One's online matchmaking (whereas it didn't before on the Xbox 360), will everyone's Rep be reset to provide an initial playing field? Since there are new rules, shouldn't everyone be able to demonstrate themselves as good players right from the start? Or will players be penalized for past mistakes? In other words, will previous account infractions carry over to Xbox One?

WHITTEN: We will not carry over any of the 360 reputation scores into the new Xbox One reputation system. The majority of members will start fresh at the “Good” player level.

We will be working with the Xbox Live enforcement team that has identified a small subset of members that have recently had enforcement actions taken against them and set those members reputation to an initial “Needs Works” level. This will give those members a chance to prove they can participate on Live fairly, and are not automatically placed in the “Avoid Me” classification where things like SmartMatch filtering will affect them.

Will Xbox One work as a Windows Media Center Extender? For those that use a PC with TV tuner to record and watch TV, we use the 360 as an extender to stream this content to TVs. Will this continue with Xbox One?

WHITTEN: Xbox One isn’t a native Media Center Extender. We’ll continue to work to enable more ways for everyone to get the television they want over the life of the program.

Microsoft required Xbox Live Arcade games to have a demo, making it easy to test out these titles before buying. Now that "games are games are games" what can we expect from demos on Xbox One?

WHITTEN: Not all games will have demos like Xbox Live arcade games have had on Xbox 360. That said, we are going to work on lots of ways to make it easy for you to find and try new games on the service.

Updated 9/9

Is the console region-free, or just the software?

MARC WHITTEN, CHIEF XBOX ONE PLATFORM ARCHITECT: Neither the console or the software have any region locks.

Will I be able to use the Xbox One's Kinect to scan in codes (QR codes)? Like for Xbox live subscriptions, avatar gear, or pre-order bonus for weapons or map packs?

WHITTEN: Yes, this is something we really like and you’ll see us use it for a variety of digital offerings and more.

Here is an odd question. Will the Xbox One be able to use the HD-DVD drive from the Xbox 360?

WHITTEN: No, we don’t have any support for playing HD-DVD with the Xbox One.

Is Skype coming to Xbox 360 (as an app, presumably)?

WHITTEN: For now, our focus is on making Skype on Xbox One a premiere experience. The Kinect sensor on Xbox One is great for capturing voice and video with very high quality. With the system architecture of Xbox One, it’s easy to instantly move between experiences – including Skype – and to allow you to get Skype calls and have a Skype conversation regardless of what else you are doing on the console.

Will you be releasing old, inactive Gamertags for use on the Xbox One?

WHITTEN: We’ve released inactive gamertags in the past, but it’s been a while. Stay tuned.

Upadate 9/16

What is the minimum distance you can stand and have the Xbox One Kinect function properly?

MARC WHITTEN, CHIEF XBOX ONE PLATFORM ARCHITECT: Well, it depends on how tall you are and where you place your sensor. But on average, a 6 feet tall person can stand 2 feet closer than they could with the first generation Kinect sensor.

Will you offer extension cables for the Kinect sensor? For those of us whose AV racks are a bit further than 3 meters away...

WHITTEN: It is something we are looking at, but don’t have anything to announce at this time.

Any chance, with the power of the cloud and new online functionality, that games and experiences like 1 vs. 100 might come back? i.e. "live" video games?

WHITTEN: Great question – we believe in the power of the community and live events and “1 vs. 100” is a great example of that in the past. We’ve been focused on building experiences around live or linear content – sports, fitness, live events and more. You’ll see many of these ideas in products like our NFL experience, the UFC experience and much more. This is an area where we will keep experimenting and learning with our community.

Is there a more robust stat tracking for seeing how long you have played each game?

WHITTEN: In Xbox One you will find a consistent and powerful experience for tracking your own activity and progress in any game or app, as well as comparing your stats with the people you care about. Some of the interesting gameplay statistics you can track include how long you have played and your overall progress on each game. In addition to this, each game and app will be able to showcase compelling and engaging aspects of their title (we call these hero stats) and display this directly on the Xbox One dashboard.

Outside of pinning favorite games, how will I be able to organize my digital games?

WHITTEN: Your home screen always has the five things you've done most recently to give you fast access to the games you play the most. Your library shows you every game and game add-on you own, digital and physical, whether or not you have it installed, sorted by what you've done most recently. But Pins are the best way to organize the games, apps, websites, movies and TV shows, and music you care about.

Updated 9/23

When we first get an Xbox One, will we be able to start off fresh and change our gamertag for free, or will we have to pay for it?

MARC WHITTEN, CHIEF XBOX ONE PLATFORM ARCHITECT: All of our gamertags will come over from the existing Xbox LIVE community. We have no changes to our policies in this space.

Will we be able to import our own JPEG’s, etc. for use as Gamerpics?

WHITTEN: We are focused on building out a beautiful collection of 1080p gamerpics for our users on Xbox One. You’ll also be able to create full-body poses of your Avatar to use as a gamerpic. You’ll see us do much more here in the future. At launch, we expect to have 300 gamerpics to choose from. Here are three examples:

Will we be able to enter a nickname for our friends on our list? Instead of seeing their gamertag, I could enter, "Brian," or whatever I want to use to identify him besides his gamertag...

WHITTEN: Good idea! We’ll look at that idea in the future. At launch, one of the things we will provide is the ability to add a friend to a favorites list, so you can keep up with both the broader set of people on your list and the people you play with most.

Will the SmartGlass app itself have any type of multitasking features?

WHITTEN: Xbox SmartGlass is the optimal multitasking companion for Xbox One. You can easily access the Xbox OneGuide to see what’s on TV and change channels, keep up with what your friends are doing on Xbox, view GameDVR clips, view achievements and challenges, and snap apps on your Xbox One directly from your phone or tablet.

If you’re playing a multiplayer game like Battlefield and the developer pushes out a relatively large update while you’re playing, will it download in the background then kick everyone off later? Or does it kick everyone off right away and you have to wait for the download to finish?

WHITTEN: Content providers will have the ability to push two types of content updates with Xbox One: ones that are immediately mandatory like in Xbox 360 and ones that are optional. If you opt to not take an optional update, you can continue to play online and do the update at a later time.

Final Update 9/30

How large is the Xbox One’s Day One update? How long will it take to install?

MARC WHITTEN, XBOX ONE CHIEF PLATFORM ARCHITECT: We are optimizing Xbox One so that the day one update is as fast as possible. While we’re still finalizing the details, we expect that the download will take between 15 and 20 minutes for most users.

Does every single multiplayer game on Xbox One, regardless of developer or publisher, get dedicated servers because of the cloud? Or is it still a game-by-game thing?

WHITTEN: Every title can take advantage of our cloud services. Think of it as a tool in the toolbox for our developers to drive their vision and our goal is to make it easy and simple for them to do so.

Do you guys plan to update the dashboard once or sometimes twice a year as you currently do with the Xbox 360?

WHITTEN: Yes. Like we have done with Xbox 360, we will continue to learn from what customers want and love to iterate on the best dashboard experience.

Will Twitter/Facebook return on Xbox One?

WHITTEN: We continue to work with great partners to bring the best app experiences to Xbox One. While I can’t comment on the specifics of these two partners right now, at launch you will be able to access Twitter and Facebook through the Internet Explorer web browser on Xbox One at launch.

Will a rechargeable battery pack be offered for the controller?

WHITTEN: Yes! The Play and Charge kit includes a rechargeable battery and micro-USB cable, with a charging indicator light. It will be available at launch for $24.99.

So this is supposed to go for a couple of Mondays, so this should be pretty cool for a while. Maybe it'll go until week of launch, and then some. That avatar stuff seems pretty neat! Its better than a tiny picture thing. Very cool. :)

EDIT: So I guess that's it. Hm.

#2 Edited by bigjeffrey (4805 posts) -

Full 1080p gamerpic? Not sure what that means.

From some videos it looked like it was the Microsoft Account Pics.

#3 Posted by csl316 (8155 posts) -

I was gonna post this. Interesting how the first question is about avatars.

As long as my Doom guy gamerpic comes over I'll be set. If not? *flips table*

Online
#4 Posted by jimmyfenix (3830 posts) -

@csl316: i think you will have a 1080p Doom guy gamerpic !

#5 Posted by csl316 (8155 posts) -

@jimmyfenix: Sick. I just read avatars and moved to the next question.

Online
#6 Edited by Darji (5294 posts) -

worst ama ever. I mean who would even ask this at this point?

#7 Posted by spraynardtatum (2614 posts) -

I'm looking forward to more "real" questions that "gamers" are asking...

#8 Posted by AlexGlass (688 posts) -

Thanks IGN, Avatar transfers was really the most pressing issue for me going into next-gen. Now I can finally pre-order.

Game journalism.

IGN: Will Xbox Live Arcade exist?

MS: Yes.

Brilliant.

#9 Edited by RavenX302 (258 posts) -

Way to get those hard hitting questions out of the way, IGN....

#10 Edited by xyzygy (9899 posts) -

IGN is the fucking worst. They asked the stupidest questions. But, in their defense, this is going to to be going on for a while and I understand if they want to save the hard hitting questions for later.

#11 Posted by Darji (5294 posts) -

Way to get those hard hitting questions out of the way, IGN....

I bet these questions were done by Microsoft and they gave them the answers as well. Who the hell would even asks these questions except PR people?

#12 Posted by bigjeffrey (4805 posts) -

I can also finally sleep at night knowing Avatars will be back and better.

#13 Posted by connerthekewlkid (1803 posts) -

HARD

HITTING

GAMING

JOURNALISM

#14 Posted by KittyVonDoom (445 posts) -

But wait. I thought Avatars were called Drivatars now? I'm a confused consumer who is in the market for a Next Generation Console System. Please help me, Microsoft.

#15 Posted by Nitrocore (369 posts) -

Does it have the multiplayer?

#16 Posted by MariachiMacabre (7054 posts) -

"HOW MANY PLAYERS CAN PLAY MINECRAFT WITH ME ON XBOX ONE PLEASE THANK YOU."

#17 Posted by AlexGlass (688 posts) -

@xyzygy said:

IGN is the fucking worst. They asked the stupidest questions. But, in their defense, this is going to to be going on for a while and I understand if they want to save the hard hitting questions for later.

So in round 2 we should expect this:

IGN: Will Xbox Live Arcade REALLY exist?

MS: Yes.

#18 Posted by Angouri (231 posts) -

OMG BETTER GAMER PICTURES?!

TAKE MY RIGHTS AND MY MONEY!!

...

It is times like this when I wonder when in the process of becoming an IGN editor you sell your soul. Is it a prerequisite, or a gradual evolution over time?

#19 Posted by xyzygy (9899 posts) -

@xyzygy said:

IGN is the fucking worst. They asked the stupidest questions. But, in their defense, this is going to to be going on for a while and I understand if they want to save the hard hitting questions for later.

So in round 2 we should expect this:

IGN: Will Xbox Live Arcade REALLY exist?

MS: Yes.

And the week after, they will simply ask "Could you reiterate last week's question for us, to make sure we're all clear?"

#20 Posted by MonkeyKing1969 (2572 posts) -

I don't mind the questions they asked, but why only three? How was that worth anyone's time? I'd like to know more, and I think Microsoft conception of how to release information backwards. I'm sure they have a plan for talking about key features, but they should have prepared dozens of questions they could answer or clarify for this interview. Answering only three 'softball' questions makes them look WORSE not better. This trickle of information is doing them harm.

Oh, I get it, they tossed a years worth of planning in the dumpster a few months ago and are now making up rules as fast as they can. I get that, but even if they are going to answer just three questions they need to give more details and give several interesting examples.

#21 Posted by Zero_ (1973 posts) -

I hate being cynical, but this just seems like a case of "How awesome are you?" "So awesome."

#22 Edited by Rowr (5483 posts) -

"earning real prizes inside and outside of the game"

What the hell is all this about?

If you didn't know what this was you would think from the way the questions and answers are that it's some sort of scammy infomercial.

#23 Posted by TheSouthernDandy (3800 posts) -

Pretty softball questions but as its an ongoing thing I'm hoping they have better questions coming. More then two a week would have been better.

#24 Posted by Humanity (8835 posts) -

Avatars? Fuck that!

Achievements? Fuck that!

Arcade games? ..yah I guess thats..WAIT NO..Fuck that too!

Listen I just don't give a fuck about any of this stuff that I'll actually experience when using the console, tell me more about how many polygons this thing can push in a way that won't make sense to me at all but I'll be able to cite it when telling others how the PS4 is better/faster.

#25 Edited by Deathstriker (307 posts) -

@xyzygy said:

@alexglass said:

@xyzygy said:

IGN is the fucking worst. They asked the stupidest questions. But, in their defense, this is going to to be going on for a while and I understand if they want to save the hard hitting questions for later.

So in round 2 we should expect this:

IGN: Will Xbox Live Arcade REALLY exist?

MS: Yes.

And the week after, they will simply ask "Could you reiterate last week's question for us, to make sure we're all clear?"

There's no way MS or any big company would agree to answer real questions. IGN must've agreed to give them a handjob. IGN is too corporate and juvenile for real journalism.

#26 Posted by spraynardtatum (2614 posts) -
#27 Posted by HerbieBug (4212 posts) -

All I want to know is why MS has recently taken on a policy of saying; we know what you want but we're not going to give you that. Instead we are going to make a thing that you don't want and tell you want it.

This is a divergence from the previous policy of; we're not sure what you want but we're going to make a thing that will probably be sort of okay but it might will be pretty broken for the first couple years.

#28 Posted by Hunter5024 (5546 posts) -

I kind of like having dumb little questions like this answered personally.

#29 Posted by zeeshanaayan07 (12 posts) -

there is no hard think for microsoft everything can make by microsoft.. i love microsoft

#30 Edited by HouseOfBalloons (45 posts) -

These are the lamest set of questions that they could have asked..

#31 Edited by ImmortalSaiyan (4676 posts) -

Can I bum a 20 off them?

#32 Posted by Blu3V3nom07 (4161 posts) -

Gah! Updated. Make me work more rabble rabble, eh whatevs.

#33 Edited by Turtlebird95 (2312 posts) -

This week definitely had better questions.

#34 Edited by AlexGlass (688 posts) -

Ok, IGN. Baby steps. Baby steps.

#35 Posted by Blu3V3nom07 (4161 posts) -

Updated AMA again. It was alright.

#36 Edited by Blu3V3nom07 (4161 posts) -

I like this week's about the Xbox Off thing. If people are talking in the background, it could I guess understand who's taling and not shut you off. Multiplayers and co-ops saved! And Fallout. :D

Will the Kinect sync to your voice? Let's say your friends want to mess with you by saying" Xbox Off." Will we be able to make it only respond to our voice?

WHITTEN: We are focused on ensuring that we have great voice support which includes understanding which person is speaking in the room. Additionally, for actions that are potentially destructive, we have a confirmation dialog which will be the case for “Xbox Off.”

#37 Edited by AlexGlass (688 posts) -

@blu3v3nom07 Yeah I figured they would have thought of that so I wasn't too worried. This AMA was exactly what I expected. And that's not a good thing. So this was the final one?

#38 Posted by StrainedEyes (1322 posts) -

I like this week's about the Xbox Off thing. If people are talking in the background, it could I guess understand who's taling and not shut you off. Multiplayers and co-ops saved! And Fallout. :D

Will the Kinect sync to your voice? Let's say your friends want to mess with you by saying" Xbox Off." Will we be able to make it only respond to our voice?

WHITTEN: We are focused on ensuring that we have great voice support which includes understanding which person is speaking in the room. Additionally, for actions that are potentially destructive, we have a confirmation dialog which will be the case for “Xbox Off.”

So my friend just has to say "Xbox Off... Yes" instead and then it will turn off.

#39 Edited by leftie68 (215 posts) -

These questions have been worthless. Concerning the voice commands: This kind of Kinect use is purely a gimmick (Along with the hand gestures to resize and open different windows). It will be good to show off to a friend but in now way will this be used to replace the much more efficient hold a button and confirm off option. I want to know about innovative uses of these features in actual gameplay.

#40 Posted by Blu3V3nom07 (4161 posts) -

@blu3v3nom07 Yeah I figured they would have thought of that so I wasn't too worried. This AMA was exactly what I expected. And that's not a good thing. So this was the final one?

I think they're supposed to just keep going until launch.

#41 Posted by AlexGlass (688 posts) -

@alexglass said:

@blu3v3nom07 Yeah I figured they would have thought of that so I wasn't too worried. This AMA was exactly what I expected. And that's not a good thing. So this was the final one?

I think they're supposed to just keep going until launch.

Yikes. They need to get a lot better, because I'm not sure how many more of these softball questions I can stomach. Every time I click to read an update, I get disappointed.

Wasted opportunity on IGN's part.

#42 Edited by Blu3V3nom07 (4161 posts) -

Full 1080p gamerpic? Not sure what that means.

From some videos it looked like it was the Microsoft Account Pics.

So I guess that this is a 1080 gamerpic. I love it! Sort of giant and stuff.. I dunno, I really like it.

#43 Posted by Andorski (5202 posts) -

Man, the way IGN just softball their questions make me remember this PA comic:

#44 Posted by MetalGearSunny (6987 posts) -

I can also finally sleep at night knowing Avatars will be back and better.

HARD

HITTING

GAMING

JOURNALISM

Pretty much.

#45 Posted by bigjeffrey (4805 posts) -

Hey those don't look half bad.

#46 Posted by Hunter5024 (5546 posts) -

That nickname thing would have been cool if they were actually doing it.

#47 Edited by isomeri (1225 posts) -

@blu3v3nom07 said:

@bigjeffrey said:

Full 1080p gamerpic? Not sure what that means.

From some videos it looked like it was the Microsoft Account Pics.

So I guess that this is a 1080 gamerpic. I love it! Sort of giant and stuff.. I dunno, I really like it.

I just want to know where the "following" and "followers" numbers come from. Does Xbox Live just pull them straight from Twitter or this this a new system of their own?

#48 Posted by Humanity (8835 posts) -

I haven't checked back on this thread in a while and now that there are a lot of questions to catch up on it does seem like a nice bit of information about the system even if a lot of the questions are a bit dry.

#49 Posted by PandaBear (1308 posts) -

@andorski said:

Man, the way IGN just softball their questions make me remember this PA comic:

Dan Hsu, the man who said in the pages of EGM he knew of corrupt games journalists working in the indusrty then refused to name them for fear of the repercussions. Real ballsy.

#50 Posted by Nekroskop (2786 posts) -

So are gaming journalists afraid of getting barred from interviews now, just like in American politics?

They should have ripped MS a new one with actual pressing questions. They're a bunch of pussies. The AMA should have been held at reddit.

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