Killer Instinct dynamic music videos. Changes as you fight.

#1 Edited by AlexGlass (688 posts) -

Also Sabrewulf's stage and extended K.I. theme. They're all available in 1080p. Jago's is pretty subtle. Glacius's and Sabrewulf's are very noticeable. Looks and sounds fantastic.

Jago:

Sabrewulf 85 Hit Double Musical Ultra:

Glacius 98 Hit Double Musical Ultra:

K.I. Extended theme:

#2 Edited by xyzygy (9868 posts) -

Wow. That is fucking amazing. Like they actually incorporate the hitting sounds into the music and it fits. Both Glacius and Sabrewulf's are kind of crazy how they do it.

#3 Posted by Blu3V3nom07 (4138 posts) -

Yea, I remember seeing this. This shit's great!

Every time I see a new fighter introduced, I get excited again. I bought MK9 day one, and I was never *this* excited for every single character. So, I dunno dudes but :D

I"m hoping for a fucking good Orchid to get announced whenever.

#4 Posted by Random45 (996 posts) -

That is actually really cool. It's really hard to hear when they actually start fighting though, with the announcer guy screaming along with the noises that the characters make as well.

#5 Edited by falserelic (5278 posts) -

COUNTER BREAKER!!!

SHADOW COUNTER!!!

KNOCK COMBO!!!

ASWOME COMBO!!!

ULTRAAA COMBOOOOO!!!!

#6 Posted by gokaired (470 posts) -

The 90s are BACK!

EXTREEEME!

#7 Edited by StarvingGamer (7918 posts) -

Gotta give the sound designers something to do, I guess. Maybe if they work a bit harder they can actually make it sound good?

#8 Edited by churrific (470 posts) -

That's really cool. I think the soundtrack sounds pretty good. Lol it's too bad I can't hear any of it/barely notice it over the announcer and effects.

#9 Posted by Video_Game_King (35832 posts) -

Did anybody else think that Killer Instinct would actually dynamically create a music video while you were building up a combo? Like if you reach Ultra, Orchid suddenly breaks out into Smooth Criminal?

#10 Posted by falserelic (5278 posts) -

Did anybody else think that Killer Instinct would actually dynamically create a music video while you were building up a combo? Like if you reach Ultra, Orchid suddenly breaks out into Smooth Criminal?

You've been hit by, you've been struck by, A Smooth Criminal...

Who's bad...

#11 Posted by TheSouthernDandy (3766 posts) -

Wait I thought we weren't allowed to say anything good about this game?

That's pretty rad. I wasn't big on the new Glacius but I'm coming around.

#12 Posted by jakob187 (21640 posts) -

This is one of the things that I loved about the newest SSX and SSX3 back on PS2. I'm glad to see someone is bringing that rich audio experience into another game.

I'm still not buying an Xbox One, though....even for a game that I really really really really really really really really really want to play.

#13 Edited by AlexGlass (688 posts) -

LOL. Talk about delayed reaction guys. I was beginning to think no one cared about K.I. around here or if I posted too many vids and they were not showing up. For 2 days this thread had 0 replies.

Been playing the original K.I. for 5 days straight. I forgot how much fun this game is. After dusting the rust off I'm pulling off 23hit Killer combos with Orchid like it's 1995. And it still holds up after all this time. Going to be ready for it come launch. Can't wait.

It also reminded me that the N64 was originally supposed to be called the Ultra 64, as it says it in the K.I. intro. Nintendo really should have called it the Ultra 64.

#14 Edited by AlexGlass (688 posts) -
#15 Edited by SomeDeliCook (2203 posts) -

I can't hear any music with the announcer yelling COMBO BREAKKKKEEERRRRRRRRRR into my face

*edit* Ok, those are actually pretty cool

#16 Posted by bigjeffrey (4711 posts) -

this is some pretty good fucking shit.

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