@alexglass: The reversal wasn't simply about DRM. They could have required an always-online system without the DRM checks in order to offer the other things they envisioned. The feedback on that made it evident that they weren't willing to lose customers who didn't want an always-online system.
Your statement that the Xbox 360's first year is slightly inaccurate. The PS2, which was more popular than the Xbox, was still being supported well. They didn't have that year to themselves. There was no incentive to get an Xbox 360 for some. What might affect the PS4 (and Xbox One) sales this time could be that the PS3 still has great games coming out during their launch periods.
Not sure what the point of an always-on system is without DRM. Or how you would even do that.
That wasn't my point though. The point is they had to have set a lower threshold to begin with. I have no doubt companies like Microsoft would have researched very well the penetration of broadband internet worldwide. And they had to have known that wherever that came out, backlash or no backlash, it would still have been at a disadvantage in terms of potential customer base as a non-connected system. And it's a fair assumption that the reversal was from the backlash, but it's also an assumption to think its necessarily from pre-orders. Whether or not it reached a lower threshold, then they had originally anticipated, sure it's possible. But either way my point is if you think about this rationally, they weren't competing for the entire world wide user base with the original plan. But those with broadband connections.
They were still willing to put themselves at a sale disadvantage to Sony by doing that. That tells me they have different plans or at least see things differently than most gamers on forum do.
As to the chart, yes, but people are wanting to know the effects of a delay in certain countries in Europe for a few months compared to the PS4. The chart shows, and it goes back to my other point, that the biggest sales for the 360 didn't actually happen until the later years of the generation, coincidentally year 6 or 7, when Kinect launched. They're not looking at this as we have to get ahead first. Which is silly anyway. But I think a lot of forumers are seeing it that way.
In short, this will amount to pebbles in a pond, in the long run.
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