The Xbox One is about 10x the resolution of the current version and can read the folds in your face and discriminate among your fingers even at 3 meters. Hand positions can now be read for better fidelity in bowling and rock climbing games. The team have even created a target shooting game that uses your hand and eye positions in place of an actual light gun.
As amazing as that is, Nick had even more surprises. He showed a Kinectic produced mask of his own face that can the be mapped to in-game models. Rather than the gamer pic versions of yourself in games like Rainbow Six, you can now import your own face geometry and even your BMI onto character models in the games. The whole game also tracks your face during gameplay and will reproduce your real life facial expressions on the in game models.
Dan Greenawalt, Creative Director of Turn10, creators of Forza, talked about more of the haptic a and rumble motors in the controller. The individual rumble in the triggers are being used to provide feedback on the tire performance, so players will have even more awareness of grip and braking.
So most of this looks real cool. And here is a video from a panel at EVO
Some other cool stuff is that the Kinect will see who is holding the controller and instantly switch to their profile when they take over.
What do you all think?