Wow, so this is now pretty much a completely different system from when it was unveiled. As shitty as their initial vision was, I would have respected them more if they had stuck to it. At least partially so. All the changes they have made are most likely smarter business decisions, but it gives me the impression that they are radically redesigning everything in a relatively small time frame so they can be competitive with Sony during the holiday season. Hopefully all of this isn't as complicated and rushed as I'm imagining because this paints a picture where we could have another disastrous launch for a Microsoft console.
This is pretty much how I feel.
Microsoft having a Kinectless SKU at all seems to go against their plans for it. No developer in their right mind would even give two shits about it if wasn't standard with EVERY Xbox One. The only way to get some potentially interesting games out of it (keyword: potentially) is by forcing it into the homes of everyone who buys one, whether they want it or not.
They wouldn't develop exclusively for Kinect anyway. Just like how you said "no developer in their right mind" would limit their userbase (to those with just Kinects), they similarly wouldn't wall themselves into just releasing on one platform when they could easily release on two or three. The existence of the PS4 makes compelling Kinect games something that will likely never happen, or that will be incredibly rare.
Not so sure about that. Harmonix says hi, check out Fantasia. This is one talented developer MS doesn't even have to moneyhat. Not to mention MS is releasing Kinect on the PC as well, so it's not just going to be X1 vs PS4.
Why wouldn't some developers make some games that appeal to the untouched demographics that buy those kind of games where there's little competition while also converting some core gamers to try them out? Do I want to make another Call of Duty clone and compete against all the big time first person shooters and big names in established genres while core gamers will scoff at it anyway or do I want to stand out and do something unique that might be the next big thing? Take the safe route and achieve guaranteed mediocrity or take a risk and potentially become a trailblazer? Not ALL developers will choose the safe route.
While what some are claiming might be true, there's also the possibility the X1 is going to attract and be host to some number of third party developers that will be exclusive to the platform by their own free will much like they were during the PSX and PS2 eras because the X1 gives them that platform to reach their audience.
All I know when it comes to Kinect-only games, is that Harmonix has all the girls who can shake their booty as well as those who can't but want to learn anyway. Unlike the other way around, guys will follow if they're smart rather than scoff at it. Personally it won't bother me one bit if MS wants Dance Central 4 demo-ed on stage at E3 by Alexandra Stan, Beyonce and have their followers in the crowds. Then when the game comes out, throw a party at my house, clear my living room, move my coffee table, and invite some of my gf's friends over. Get some beer for me and my boys, some wine for them. Get some grub. Sit back on the couch and enjoy the show. Kinect has, by far, the most "potential" for "entertainment". Those casual gamers are cool with me. Worked great with Guitar Hero, and that didn't really involve ass shaking. Kinect allows for a serious boost in hardware over the predecessors.