Hey guys, I have played maybe 3 hours of the new XCOM today and in the past two weeks I booted up DOS-BOX to replay the original to have it fresh in my mind and I feel like there are some big problems with this game. However, I do want to say that for the most part I enjoy the game a lot except for this one thing.
The cover system is the sole reason why I flip-flop on my affection for this game about every 20 seconds. If a solid wall and a phone booth are both considered full cover, how come I can still be hit through the cover? I feel like that if you are even remotely unlucky that any sense of strategy is thrown out the window because of this simple system. Your entire squad lies in wait behind full cover, and then when the aliens act two of your men get the business from incoming plasma because the aliens happen to get lucky. Even though the system is way less fleshed out and less obvious to the player, I feel like the cover system in the old X-COM is much more sensible and actually adds a sense of strategy to the game. This guy is behind this solid wall, until it gets destroyed or the aliens shoot mind bullets at you there is no way you are going to get killed. I understand that these principles of luck apply to the aliens too, but I don't really like having random chance so largely impacting the game in either sides' favor.
The old X-COM had a lot of random chance in it too (missing 3 quick shots with a Heavy Plasma on the incoming Chryssalid... ugh) but your decisions could mostly combat that problem and you could escape a lot of missions with soldiers unharmed until later in the game. You could very easily have cyberdiscs firing on your troops the second they set foot out of the Skyranger in the original, but it was at least manageable and I didn't feel like it was because of the RNG, but because of the enemy positioning or my lack of caution on my part. If I am Hunkered Down and in Full Cover and I still get blasted in the new XCOM what was I supposed to do?
So am I missing something or is this just something I am going to have to live with if I want to keep playing this game? It could be the equipment progression too I guess. In the original X-COM you could rush Plasma weaponry in like the first month or two and pretty much be on equal footing in combat, and the fact that you could purchase unmanned vehicles as scouts at the beginning as well. Any advice or confirmation that this is just something I am not going to like would help a lot, and thanks in advance.
PS: I also want to say that besides that problem, I really think the game is enjoyable. The atmosphere of the game is pretty good and how I would imagine a modern XCOM to be, and I think mechanically it is enough to be considered an XCOM game but is also far enough away to be considered a good game as a stand alone title. Of course except for the infuriating cover system :p. Also, I was kind of mad when I pretty much failed a mission because they changed the way Chryssalids looked, but it isn't like that didn't happen when they were first encountered in the original X-COM so I am kind of okay with that.
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