Hour long gameplay with developers

#1 Posted by Extreme_Popcorn (842 posts) -

On Monday they streamed around an hour of unseen gameplay with the developers. It looks great and is pretty faithful to the original games.

http://www.twitch.tv/2k/b/330155062

#2 Posted by Zzzleepy (162 posts) -

Cool, was just about to post this myself after seeing it yesterday. But yeah, it looks really awesome! Can't wait to play it, soooo many hours are gonna be lost to this one...

#3 Edited by Tennmuerti (8172 posts) -

Love this sort of meat and potatoes gameplay showing.

Game mechanics are looking sweet.

But the camera work during mission seems a bit hectic and a bit too much busywork just to get a simple LoS reading as well as iffy cinematic shots, they could do some more work on that.

#4 Posted by MightyDuck (1524 posts) -

This game looks like it will be a blast to play.

#5 Posted by AngelN7 (2972 posts) -

This is just what I wanted I feel there's not enough footage of X COM , really cannot wait to play this and I'm not even fan of the franchise but everything I've seen makes that game look like a blast to play and is nicely filling that void Valkyria Chronicles left.

#6 Posted by Zurv (452 posts) -

hrmm.. good stuff!

#7 Posted by HH (617 posts) -

looks awesome, i'm IN

#8 Posted by StealthRaptor (530 posts) -

Looks like they just got a preorder out of me. Beware the alien, the mutant, the heretic and all that.

#9 Posted by oraknabo (1514 posts) -

I watched this last night and was thrilled to see it. I was already close to 100% sure of buying this on launch, but now I'm even thinking of preordering to get the soldier customization DLC.

#10 Posted by ScreamingFist (365 posts) -

I must have this game now. TAKE MUY MONEY!

#11 Posted by SpartanHoplite (388 posts) -

looks really sweet :]

#12 Posted by Baal_Sagoth (1281 posts) -

I already liked the Firaxis presence on GB's E3 streams but this was very cool too. Thanks for posting the thread and reminding me of the video. I'm still pretty prejudiced towards dev or publisher controlled material since it can be intolerably full of shit or inevitably exceptionally biased at least. But this stuff is just straight up fun to watch and informative. I'm really looking forward to the game a lot.

#13 Edited by MB (12933 posts) -

Looking good.

Also, watching these guys struggle with what to say and do during their own quick look makes me appreciate how skilled the Giant Bomb guys are at producing content like this.

Moderator
#14 Posted by The_Laughing_Man (13629 posts) -
@MB said:

Looking good.

Also, watching these guys struggle with what to say and do during their own quick look makes me appreciate how skilled the Giant Bomb guys are at producing content like this.

Can you use your mod powers and make this game come out sooner? 
#15 Edited by ShaggyDude (142 posts) -

@Extreme_Popcorn: Hey, thanks for the link! The PAX streams archived on Twitch from 2k Games have a ton of X-COM footage too. I've learned more about Enemy Unknown watching these dudes play and talk strategy than I have from anything else I've seen for the game.

http://twitch.tv/2k/b/330605570

@2 hours: Multiplayer on Xbox with lead designer Jake Solomon.

@3 hours 48 minutes: Single player with mouse and keyboard.

http://twitch.tv/2k/b/330728983

@48 minutes: Xbox Multiplayer on a Trainyard map.

@1 hour 12 minutes: Xbox System Link Multiplayer on a Cemetary map.

@3 hours 37 minutes: X-COM Enemy Unknown PAX 2012 Panel

#16 Posted by hermes (1591 posts) -
#17 Posted by Tennmuerti (8172 posts) -

Thanks for more vids fellas, the PC interface was a joy to behold really digging the old style position indicator.

Camera is still fucked tho, they even seem to be aware of it's messed up nature, hope there are dudes working on it before release and they aren't just going to leave that mess in, don't want the game to be critricized by mainstream press due to simple issues like this :/

#18 Posted by iBePeRFeCT (396 posts) -

Well that stream just sold me on this game. I've been very hesitant of it so far, but after watching that stream I'm really excited to play it.

#19 Posted by Dredlockz (348 posts) -

@Tennmuerti said:

Thanks for more vids fellas, the PC interface was a joy to behold really digging the old style position indicator.

Yeah, it's pretty sweet.

I gotta say for a while i was considering playing this on a controller with my PC, because they seemed to have done great controls for that too.

But having that grid-selection booth is now a MUST!

#20 Posted by Ares42 (2777 posts) -

I was excited for the game, but after watching this video one month is way way too far away =(

#21 Posted by ToTheNines (788 posts) -

Seems somewhat easy compared to the original, which you can buff by turning up the difficulty I can imagine, so no big deal. And damn soldiers can move far on their turns. But it overall it looks soooooo good, I've been waiting so many years for this game.

#22 Posted by YoThatLimp (1932 posts) -

@iBePeRFeCT said:

Well that stream just sold me on this game. I've been very hesitant of it so far, but after watching that stream I'm really excited to play it.

I don't think i have ever had such a dramatic shift in an opinion of a game as I have had watching the archived footage of the game and the guys talking about it. I was luke warm this morning, and now I can not wait for October. I promised myself I would only buy one new game until i finish my pile of shame (or at least dent it) and today I totally cancelled my Borderlands 2 pre-order for an XCOM preorder. I am so pumped, this game is right up my alley.

Some of the camera footage can be really walking on certain angles during the firing animation, hah.

#23 Posted by Funkydupe (3321 posts) -

@NinesSC2: Yes, there are difficulty settings. I'm actually considering going above the normal setting, perhaps that'll make for a more exciting experience even though I might fail hard at first. Games are never fun when they are too easy, however they can be a lot of fun when they're tough as it'll bring some more sense of accomplishment.

Also, I have to resist the urge of Quick Saving/Quick Reloading if a soldier gets killed. That and the added difficulty setting should make things interesting.

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