So I finally managed to tame the angry stallion that is XCOM Classic Ironman. I'm all the way up to the Gollop Chamber, my stable is filled to the brim with Colonels of all types, and loads of great soldiers in the making. Two of my buff Colonel dudes are PSI-active, and I got like 3-4 Psi-Babies of various levels. Naturally, the world (what's left of it at this point), is perfectly happy, and protected by an ace brigade of EMP Firestorms. My XCOM forces are steady in the saddle riding this bitch like it was Sunday brunch.
Now when I want to start the final mission, it says I need a powerful PSI-Soldier. Even more powerful than a fully leveled up PSI-Colonel? What's up with that? On normal I was able to start the mission right away. Do I have to keep playing Whack-a-Mole with the Aliens, 'til I get some type of special 'Classic-level' PSI-soldier?
Also - damn, I'm starting to get performance anxiety. One shot at this thing. Boy-oh!