So I just encountered my first Cyberdisk...

#1 Posted by takayamasama (439 posts) -

Seemed like a typical day in the Xcom universe. Just intercepted and shot down a small UFO over some forest area in Russia. My team was quickly dispatched to mop up the remains and salvage any useful materials that would teach us more about this alien threat.

I probably should have known something was amiss when my team spend the first 1/4 of the mission exploring the landscape completely opposite of where the UFO crash was. That was a fun little exercise, let's write it off as a team camping trip for tax purposes.

Finally we see the outside of the wreckage, along with 3 or so floaters, of which my sniper gladly took care of with ease. With those threats eliminated at a distance, my team resumed the slow, and careful, approach towards the wreckage.

That was when we saw it...it was a UFO. Nothing fancy at all, just some Roswell esq UFO, this can't be anything hurtful, can it? Upon further investigation, and the realization that it has 3+ fucking bars of health, and a seemingly amazingly high dodge chance, my team whittled away most it's health before it even got an attacked. We should have killed it.

That was when the Matrix decided to come true, and the disk opened into it's fucking SQUID like structure. And it's first strike at my (completely grouped together) team? A grenade unlike anything made on Earth! KA-BOOM, goodbye 4/6 of my (Ironman) squad!

The remaining 2 can still avenge their comrades, the "thing" is almost dead! Well...it was, before it's little buddy, who was outside our field of vision, decided to come rolling up like he owned the place and give his big pal, Mr. Robo Squid, a nice repair job.

Needless to say another grenade later sealed the final chapter is this Xcom team's biography.

Fuck I love this game...and hate it. I'm scared to eventually get to Classic and Insane.

#2 Posted by The_Laughing_Man (13629 posts) -

Never had an issue with the disk. Took them all out pretty easy.

#3 Posted by Russcat (140 posts) -

@The_Laughing_Man said:

Never had an issue with the disk. Took them all out pretty easy.

Me too. But given my heavies both had the "double damage to robots" perk by the time they showed up probably had something to do with it. Hit them with a double damage rocket as soon as they show up and you're golden.

#4 Posted by Lukeweizer (2681 posts) -

"So".

#5 Posted by clush (417 posts) -

Yeah them disc thingies sure messed me up my first couple of playthroughs. But fret not, you'll learn how to deal with them soon enough. Right now i'm playing through classic ironman without any real problems (sofar...). Learning how to handle the shit the game relentlessly throws at you is what makes this game great. There's a real sense of achievement that i've been missing in a lot of games lately.

Bit of random advice that you can take as you will: although the game can definitely be lost in the field it can only be won on the geoscape.

#6 Posted by Mogoping (90 posts) -

Wait till you meet the Sectopod, it killed everything!

#7 Posted by ShaggE (6453 posts) -

All the coverage on GB had me prepared for the Cyberdisk, but those fucking Sectopods completely took me by surprise.

#8 Posted by Phatmac (5726 posts) -

Scetopods are the fucking worst.

#9 Posted by takayamasama (439 posts) -

@Mogoping: @Phatmac: @ShaggE: Oh goody...I have not encountered this thing...now I'm very afraid.

#10 Posted by theguy (796 posts) -

@Russcat said:

@The_Laughing_Man said:

Never had an issue with the disk. Took them all out pretty easy.

Me too. But given my heavies both had the "double damage to robots" perk by the time they showed up probably had something to do with it. Hit them with a double damage rocket as soon as they show up and you're golden.

I started playing today and I have been giving my heavies that ability specifically because I have heard how much of a bitch the cyberdisks are.

#11 Posted by Karkarov (3102 posts) -

Yeah you got caught with your pants down. It actually helps if you take out the little drones first then it can't heal. But nothing teaches you to keep your men spread out like a nade from a cyberdisc.

#12 Posted by ShaggE (6453 posts) -

@takayamasama: Don't be TOO worried, I'm absolutely terrible at the game and my main squad survived two of them (one of which was in a terror mission). I don't want to spoil the surprise, so just know that heavies and snipers are key.

#13 Posted by bushpusherr (785 posts) -

With grenades you are kind of fucked if you are grouped together, yeah, but in general for the disks and later Sectopods, don't forget about your supression abilities if you can't take them down in one turn ;)

#14 Posted by The_Laughing_Man (13629 posts) -
@theguy

@Russcat said:

@The_Laughing_Man said:

Never had an issue with the disk. Took them all out pretty easy.

Me too. But given my heavies both had the "double damage to robots" perk by the time they showed up probably had something to do with it. Hit them with a double damage rocket as soon as they show up and you're golden.

I started playing today and I have been giving my heavies that ability specifically because I have heard how much of a bitch the cyberdisks are.

I only had one heavy and did not pick up the double damage skill.
#15 Posted by takayamasama (439 posts) -

@The_Laughing_Man:I am in the same boat. My heavies all seem to die very fast. And before this I had never seen a robot type so I didn't think that skill was worth it. (unless floaters count)

#16 Posted by The_Laughing_Man (13629 posts) -
@takayamasama said:

@The_Laughing_Man:I am in the same boat. My heavies all seem to die very fast. And before this I had never seen a robot type so I didn't think that skill was worth it. (unless floaters count)

I never lost dudes. Well one gal. It was during my try to get the All female squat achievements 
#17 Posted by Mr_Skeleton (5144 posts) -

Those things will fuck you up.

#18 Posted by emkeighcameron (1876 posts) -

I never really had a huge problem with Cyberdisks (grenade or rocket them immediately - to kill the drones off) - but holy FUCK the Sectopods are nasty. If you don't like Discs - you ain't see shit yet

#19 Posted by Tim_the_Corsair (3065 posts) -

Secto-motherfucking-pods man, secto-motherfucking-pods.

#20 Posted by TheHumanDove (2523 posts) -

sectopods all up in your shit

#21 Posted by takayamasama (439 posts) -

Based on the viewpoints of most the posts in this topic, I am led to believe that Cyberdisks are not what I should be worried about.

I shall give a status report when/if I meet these "sectopods", provided I live

#22 Posted by Chtasm (450 posts) -

Back in my day, Cyberdisk death-splosions took out half a city block and Sectopods were nothing more than Reapers with guns on their heads!

#23 Posted by Syndrom (361 posts) -

never had a problem with them yet, but berserkers man, they rip up my squad if i don't gun them down fast enough.

#24 Posted by haggis (1677 posts) -

"And it's first strike at my (completely grouped together) team?"

Well, there's your problem. I learned early on from those damned poison bombs from the Thin Men not to group my squad together.

#25 Posted by J12088 (452 posts) -

I just met my first "pod".

All I'll say is thank god i had my maxed out sniper in range or that could of been nasty.

#26 Posted by Terramagi (1159 posts) -

@Syndrom said:

never had a problem with them yet, but berserkers man, they rip up my squad if i don't gun them down fast enough.

Eh, Berserkers are easy. Just leave them alone unless they approach. In which case, mow them down.

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.