1) As has been said before: move hella slow, cover to cover, always stay in high cover if you can possibly swing it. DO NOT DASH, EVER.
2) You can run and gun, but always do it as two moves. If you fear it will alert a new group it's often better to try a shot with a pistol or to overwatch than to be over aggressive (unless you need whatever it is dead NOW and you know that this move will kill it). Shotguns, scatter lasers and alloy cannons are great things if you're used to them but it's certainly safer to equip your assaults with regular rifes.
3) Move everyone a normal move and then switch to another to move them before you close anyone out. That way if you alert an alien group you still have the option to move everyone back to your previous position or focus fire on who YOU want rather than what overwatch sees.
4) If you've alerted a group, do not press forward (since potentially alerting more of 'em is not going to help you much). Pulling back to high cover and letting them come to you is often better than trying to pick them off from low cover (note, in Insanity mode the AI doesn't want to abandon high cover either, so pulling them to you is much less viable as a tactic).
5) Reload! Do not all reload at once, but do not move on if you are on anything less than a full clip.
6) Overwatch is good, but it's better once you have ammo conservation from the forge.
7) Stay together but do not bunch (Mutons love to pull out the grenades when you all clump up on the same bit of cover). You can go in teams of two or three but you need to have a plan so that team one can come back in quickly to flank a group that team two has alerted.
Log in to comment