Something went wrong. Try again later
    Follow

    XCOM: Enemy Unknown

    Game » consists of 19 releases. Released Oct 09, 2012

    The classic tactical turn-based combat returns in this modern re-imagining of X-COM: UFO Defense.

    konstantinov's XCOM: Enemy Unknown (PC) review

    Avatar image for konstantinov

    A grandiose remaking of an amazing classic!

    I remember being introduced to the series on a High School friend's original Playstation (as in, PS1 or PSX). While the atmosphere seemed a little darker then, the overall experience is still there. I enjoyed both the original and this greatly called-for remake.

    I'll hit on a few points.

    I would list the gameplay that improved on from the original, but let's face it, 18 years after the original game's 1st release, and you'd have to expect everything to be improved on. And it was.

    I'll hit on a few things that were not part of the original (at least, as far as I could see) that I found detrimental to the experience.

    -Bugs. There were a few odd glitches. I seem to, for some reason, get them more than most people have accounted for. However, they weren't all that bad. The addition of frequent auto-saving really helped out in this area.

    -Camera movement. Panning the camera was not easy to get used to. I wanted it to do the exact opposite of what it was doing. Perhaps I did not dig deep enough in this instance, but I could not find an option to change it.

    That pretty much sums up the negative points. The positive points in comparison to the original is that everything was, for the most part, improved upon. Obviously after 18 years, the graphics are much better, sounds and everything else tech-wise was much more modern, awesome and well, 3D. Things that really stuck out for me were the UI (the original was kinda horrid), the base system (that would be used in place of the Geosphere of old) and the fact that you could distinguish the harder versions of the various aliens from their weaker counterparts. 16 bit(?) graphic pixels had their downsides, who knew?

    At any rate, I thoroughly enjoyed the game. Even if you had not played the original, this is a highly recommended turn-based strategy game that will fill your hours with entertaining gameplay.

    Other reviews for XCOM: Enemy Unknown (PC)

      This is not your dad's X-COM 0

      There isn't a doubt in my mind that Jake Solomon and the other folks at Firaxis responsible for this gorgeous, engaging game have a deep respect for the original X-COM (or UFO, as it was known where I grew up). Considering their pedigree, I wasn't surprised to find the new XCOM a well polished, well thought out game that makes the right concessions to bring in new players and pays proper tribute to the core ideals of X-COM. The notion of Firaxis failing in this task was almost absurd to me, and ...

      8 out of 8 found this review helpful.

      A modern classic in the making 0

      There’s a moment in a South Park episode where one of the characters, shortly after having been dumped by his girlfriend, muses that he couldn’t feel so sad now if he hadn’t felt something really great before. His sadness, he concludes, is a kind of “beautiful sadness” because of that. If there is anything which can sum up XCOM: Enemy Unknown in a nutshell, it’s that same feeling of incredible highs, made all the sweeter by the bitter sense of defeat.Enemy Unknown is, as anyone reading this prob...

      5 out of 6 found this review helpful.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.