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Air moving with a considerable force from an area of high pressure to an area of low pressure. Used in games to slow things down, speed them up, or make them hover.
Abilities related to winds , storms, lightings and else. When it uses abilities directly related to air/electricity(for example: Mages or Dragons) it's related to this concept.
An innate ability to control the behavior and direction of the air. This ability can also be used to create and control bursts of wind.
An insect with broad colorful wings.
While modern chemistry defines 118 atomic elements, video games more often deal with classical elements as described in ancient philosophy, mainly fire, water, earth, and air. In many games, each element is stronger against certain elements, but weaker against others.
This tag is for all games and characters that deal in the concept of gods, demigods, half-gods and the like.
Neutral is where a character or what have you does not take one specific side in a conflict or argument.
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