@Marokai said:
@Dixavd said:
And some people are getting annoying about the talk of other JRPG's but I have to dissagree to those people - we can't condemn them for not knowing about/played every JRPG, especially since they weren't actually that negative on them anyway.
You're right that we can't condemn them for just not playing many JRPGs or not knowing every little thing about every single one of them. People are perfectly justified, however, in condemning them for making broad qualitative statements about the entire genre based on years old stereotypes of what every other game in the genre is supposedly doing. That's all people get upset about. The genre is hardly perfect, but out of any current genre in video games, it is probably the most creative and varied, and overall is probably the genre that tries the hardest to do different things. I appreciate their more respectful tone in the Xenoblade QL, but it still frustrates me to no end that they still take a dismissive tone to the rest of a genre that they know almost nothing about, at this point. It may be difficult for them to recognize, given that they're getting older and set in their ways, but it's not excusable to continue basing their opinions on the genre from information gleaned from the late 90s. It's 2012, y'all.
I get why it annoys people and that speaking generally on any subject is going to annoy someone so it is probably bad form for the crew to talk about them generally at all. But my problem is that this is one of the times when they were the most held-back on it and the most real. They didn't use phrases that stated that all JRPG's are like X, they used instead phrases where all they had seen were where JRPG's were like X but they knew they didn't know the genre well enough to specify it was true.
I am totally on board with what you are saying, but just on the fact that they were drammatically better in this video on the subject than I have ever seen them in a QL means that I think fighting this battle as this point is sort of ridiculous as it won't make them do it less since the moment that they do try and do it less they are still hurt for it anyway. The arguements just seem out of place time-wise, they need to praise them when they do better (even if they add that they want them to continue to improve) rather than attacking them for it every time (whether they try to do it less or not).
Plus I want to argue that I don't like the sentiment that JRPG's have more innovation than other genres - while it is my favourite genre I do play almost all of them and I see innovation of different forms in every single one. I think the way we should go about this isn't about trying to push specifically the removal of JRPG stereotypes, and more asking them to stop stereotyping on any genre at all. (And to truly get that message across we need to not stereotype ourselves as well and refrain from insulting entire other genres when we feel like JRPG's are being insulted - it is a perfectly natural reaction but it is something that isn't good for either side).
TL:DR - I get why people are angry and the sentiment behind it, but we need to pick the right battles to bring this stuff up as if we bring it everytime no matter the extent of stereotyping people will no longer try to do less of it (instead just start ignoring us). And I personally don't think this is a great time to bring it up.
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