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Point and click is an interface featured in a specific kind of adventure game, where players click on objects and characters to interact with them.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
This concept is for games in which at least one of the main characters is male.
Many games such as Shin Megami Tensei, God of War, or Too Human base their story off of or utilize elements from the order of the cosmos as perceived by humans both ancient and modern.
A popular concept from the 1990's that let players get more of a taste for a game than a mere demo.
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
A type of puzzle with interlocking pieces that form a larger shape or image.
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