The Yoshi's New Island wiki last edited by BGoldenTLE on 07/04/14 06:51PM View full history

Overview

Yoshi's New Island is the third entry in Nintendo's dinosaur-led, egg-tossing platformer franchise, following 1995's Super Mario World 2: Yoshi's Island and 2006's Yoshi's Island DS. Basic gameplay is identical to the original game, with Yoshi transporting a baby Mario to the end of the level, dropping the multiple-babies mechanic from the DS title. Along the way, Yoshi can swallow enemies to create eggs, which can be aimed and tossed at other enemies or key places in the level to trigger special events. Again, a key component in this game is exploration and finding the multiple collectibles hidden throughout the stages which is where the game derives most of its challenge from.

Development on Yoshi's New Island is again overseen by Takashi Tezuka, the creative director of the original SNES game. Arzest, the studio behind the game, was formed by ex-employees of Artoon, the now-defunct developer of Yoshi's Island DS. Imageepoch assisted with animations and some Nintendo EAD Group 4 designers who worked on the New Super Mario Bros. series chipped in as well.

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