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Game » consists of 4 releases. Released Aug 30, 2005
Games that have collectable cards inside the package.
A game where cards are used to fight your enemies, or one where you make a "deck" with different abilites. Some examples are Culdcept Saga, Yggdra Union, and Phantom Dust.
Many games have had collectible cards as a part of the gameplay.
Trading systems allow players to trade items, money and other objects between each other.
Yugioh cards are the basis of the Yugioh universe as everything relates to them. Yugioh cards have become a phenomena spawning from various T.V. shows to video games.
The 2005 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 18-20.
When two or more elements become one and form something new.
A game based on an anime.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Some creatures have three or more eyes and tend to be monstrous and frightening.
A Dragon with two or more heads. They are often exceptionally powerful.
Certain Game Boy Advance games will unlock stuff for the Nintendo DS ones with this method.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
A lead character who never says a word, despite being spoken to.
Video games that, for better or for worse, are based on an existing non-video game franchise. Usually drawn from movies, tie-in games have also been made about TV shows, novels, and even one-hit wonder pop bands.
Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
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