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    Zelda II: The Adventure of Link

    Game » consists of 19 releases. Released Jan 14, 1987

    Zelda II: The Adventure of Link is the second entry in the ground-breaking Zelda franchise. This controversial follow-up ditches the original's top-down perspective for 2D side-scrolling exploration and combat. The 2D towns, dungeons and combat arenas are tied together by a top-down overworld.

    fratteker's Zelda II: The Adventure of Link (Nintendo Entertainment System) review

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    An improved and experimental sequel.

    Wildly different to the first game, but better in almost every way. The action is fast and varied, the sprites are large and the sound is improved, but the biggest improvement is in the pacing and progression of the game. Everything makes sense, every secret is at least hinted at and there shouldn’t be a point where you can’t figure out where to go next. The biggest problem with the game is that it is far too difficult, but playing with the infinite lives cheat (Game Genie) makes for a nice middle-ground between fun and challenging. Much more similar to the 3D Zeldas, where Zelda 1 is more like the 2D, top-down ones.

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