Zero-Point Energy Field Manipulator

Zero-Point Energy Field Manipulator is an object/thing that appears in 11 games


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Picks up objects and launches them with incredible force!

Overview

Created by Dr. Eli Vance and the scientists of the human resistance movement, the Zero-Point Energy Field Manipulator (better known as the Gravity Gun) was actually intended to be used to move hazardous materials and for heavy lifting.  While originally created for this simple purpose, its abilities as a weapon were obviously underestimated, as Gordon Freeman puts the Gravity Gun to considerable use in his fight with The Combine, and indeed it can be said he is only so successful against their forces because of his use of the device.

Use

The Zero-Point Energy Field Manipulator has two basic functions, "grab" and "punt." Gordon can grab objects, hold them, and then punt them with significant force while they're being held.  This allows Gordon to effectively launch relatively heavy objects with a very high initial velocity, turning everyday objects into deadly projectiles.  Gordon can additionally use the punting function of the device to move objects too heavy to be picked up normally and to destroy simple obstacles.

Dark Energy Field Manipulator

Initially, the Zero-Point Energy Field Manipulator is incapable of interacting with organic bodies larger than a simple headcrab (which can only be punted, however, and not grabbed).  During Gordon's time in the Combine Citadel, he falls into a Weapon Confiscation Field, which immobilizes the being within the field, identifies all weapons carried by said entity, then strips the being of their weapons and incinerates them with Dark Energy -- the energy that powers the Combine's inter-dimensional portal.  The Dark Energy has an adverse effect on the Gravity Gun, as it is not a weapon by design, and imbues it with the ability to manipulate organic objects, as well as boosting the kinetic power of the Manipulator's standard grab and punt features.  Using the Dark Energy Field Manipulator, Gordon can snatch and propel Combine soldiers, killing them instantly, as well as literally tear heavy equipment from the walls of the Citadel.

Zero-Point Energy Field Manipulator games
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Name Platforms Developer
Half-Life 2: Episode Three
X360, PC Valve Corporation
The Orange Box
released on Oct. 10, 2007
X360, PC, PS3 Valve Corporation
Half-Life 2: Episode Two
released on Oct. 10, 2007
PC Valve Corporation
Garry's Mod
released on Nov. 29, 2006
PC Team Garry
Half-Life 2: Episode One
released on June 1, 2006
PC Valve Corporation
Half-Life 2: Lost Coast
released on Oct. 27, 2005
PC Valve Corporation
Synergy
released on Sept. 1, 2005
PC
Half-Life 2: Deathmatch
released on Nov. 30, 2004
PC Valve Corporation
Half-Life 2
released on Nov. 16, 2004
XBOX, PC Valve Corporation
Codename: Gordon
released on May 17, 2004
PC Nuclearvision Entertainment GmbH


Name: Zero-Point Energy Field Manipulator
Appears in: 11 games
First appearance: Half-Life 2
Aliases Gravity Gun, gravity-gun


SultS
22 points

Bansheebot
12 points

Josh
7 points

rjayb89
7 points

Unknown_Pleasures
6 points


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