Okay, so today I was watching the ARMA II: Day Z mod live Quick Look thing GB was doing, and I found it very intriguing.
For those who don't know, it takes the base of ARMA II, which is an extremely realistic military shooter, and drops players in a giant environment with other players and AI controlled zombies. There isn't much in the way of supplies, and death comes quickly.
But watching Vinny and Drew interact with other players in the game got me thinking...What if this game didn't have the zombies? What if everyone thought that the game had zombies, but they weren't really there? Am I sounding like Peter Molydeux now?
I think it'd be brilliant. People would be killing other players over nothing. Over the simple threat that death may be coming from zombies, and that you need to kill the other players and steal their supplies.
But, as I said, this would only work if people thought there were zombies in the game. So, perhaps the way to do it would be to make zombies extremely rare, but common enough that players actually see one every other match or something.
Am I crazy for thinking this, or does anyone else think this might be cool? Or would it only be cool until people realized that there aren't zombies? Oh well! I know I'm going to start thinking of ways to trick people into thinking there are zombies in a game when there really aren't zombies in the game.
Why is there a picture of young Nolan North? It's a mystery!
Edit: As people have suggested (and I kinda thought to begin with), it would fall apart as soon as people realized there weren't any zombies, and the better approach would be to have it be a random chance for zero zombies. I still think the idea of tricking the players into thinking something that is really a non-threat is a threat is an idea that I would love to see expanded and done by people who know more about making games than I do. The real monster is man!
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