Long story short, I liked it well enough to finish it, but not well enough to go back to after I put it down. As a on-again, off-again fan of the series, it sits solidly between Origins and DA:2.
Long story long - I think I found it more interesting from a pure developmental perspective than a gameplay one. As others have said, it's a total reaction to the reception of Dragon Age 2, which sort of ends up highlighting both the good and bad points of obsessing over fan feedback.
On the good side, they have actual environments now, the characters are (for the most part) well written rather than the one-dimensional charactures of DA:2 and the combat is (slightly) less mindless than "hit A to win."
On the other hand, there's way too much content and a lot of it is bad filler quest stuff. It's basically AC: Odyssey v0.5. They brought back the tactical camera because people complained it wasn't in DA:2, but the combat is set up in a way that makes it pretty pointless to use.
It's also another strong argument that EA should stop forcing the Frostbite engine into every game. I will die on the hill that Frostbite games looks a little ass when they aren't a fast-paced FPS. The environments are really static and pastic-y looking, the colors are all super-flat, and everything animates super-stiffly. Those things probably don't matter in a Battlefield game where everything blows up constantly and you aren't looking at any one thing for very long. But those issues become painfully noticeable in games that are more deliberately paced.
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