5 most innovative games of 08'

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Asky

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#1  Edited By Asky

1: Spore

2: Endwar
3: Mirror's Edge
4: GH:WT or Rock Band 2
5: Battlefield bad company

plz give your opinion
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daniel_beck_90

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#2  Edited By daniel_beck_90

You could say that  !!!!

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Jayge_

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#3  Edited By Jayge_

Where is LBP, Banjo, Valkyria Chronicles, or even Too Human?

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Demilich

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#4  Edited By Demilich
Jayge said:
"Where is LBP, Banjo, Valkyria Chronicles, or even Too Human?"
2/10

Too Human gave it away.
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Jayge_

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#5  Edited By Jayge_
Demilich said:
"Jayge said:
"Where is LBP, Banjo, Valkyria Chronicles, or even Too Human?"
2/10

Too Human gave it away."
What are you rating?
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kush

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#6  Edited By kush

I would assume he's rating your troll post...

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Jayge_

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#7  Edited By Jayge_
Kush said:
"I would assume he's rating your troll post..."
Then he failed. Hard.
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HandsomeDead

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#8  Edited By HandsomeDead

Gears of War 2 is probably the most innovative game by introducing the groundbreaking feature of fun. What happens is, while playing the game, you actually enjoy the experience and, in turn, want to play it more.

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Will1Lucky

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#9  Edited By Will1Lucky

I felt all 5 of the options tried to be innovative but failed when it came to actually being fun.

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kush

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#10  Edited By kush

Making a serious list...

LittleBigPlanet
Left4Dead
Mirror's Edge
Spore (I guess)
GTAIV

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MattyFTM

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#11  Edited By MattyFTM  Moderator
Asky said:
"4: GH:WT or Rock Band 2"
How are they really innovative? Sure GH:WT has the create a song feature, but that sucked, should we really count bad innovations on this list? And Rock band 2 was just an update of rock band 1.

As for my top 5, I'd have to say

1. Nothing
2. Nothing
3. Nothing
4. Nothing
5. Nothing

And that's because I haven't really played anything I'd consider really innovative yet. Spore really just seemed like a load of already existing gameplay features glued together into one game. Battlefield Bad Company innovated a little bit with the gold rush online mode, but with the step it took forward it took 2 steps back with its horrible chat system. I might be forgetting something incredibly obvious though that did innovate, but I can't think of anything.

Although having said that, I'm not including games I haven't had a decent chance to play yet, so hopefully once I get a chance to get into Banjo, Mirrors edge and endwar, I will have something to go on the list.
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HandsomeDead

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#12  Edited By HandsomeDead

At the end of the day, does innovation really matter? Seriously, it's become a buzzword like 'Obey' from They Live.

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sparky_buzzsaw

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#13  Edited By sparky_buzzsaw

Spore's use of user-created content as well as Little Big Planet deserve the top honors, me thinks.  Runner-ups would be Tiger Woods All Play, Mirror's Edge, and... hmmm... de Blob, maybe?

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Origina1Penguin

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#14  Edited By Origina1Penguin
Kush said:
"Making a serious list...

LittleBigPlanet
Left4Dead
Mirror's Edge
Spore (I guess)
GTAIV"
This is a good list.  I suppose End War is kind of innovative too.

Too Human tried a new control scheme.  That is innovative.  Even if it isn't popular or well executed, it can still lead to something refined (like Killswitch to Gears).
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shadows_kill

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#15  Edited By shadows_kill

lbp
endwar (sorta)
banjo (i guess)
spore
world ends with you (dunno why just cant think of a 5th one...)

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Rorschach

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#16  Edited By Rorschach
Asky said:
"1: Spore
2: Endwar
3: Mirror's Edge
4: GH:WT or Rock Band 2 (How??? More songs / copied formula = innovative?)
5: Battlefield bad company

plz give your opinion
"
In no particular order:
LittleBigPlanet - For it's community and creation tools.
Mirror's Edge - For it''s perspective and control scheme.
MGS4 - For it's story telling and scope.
Far Cry 2 - For the meshing of open world gameplay and first person shooting, also for fire propagation.
Left 4 Dead - For the co-op is single player is co-op play style.
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Dark_Shadow

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#17  Edited By Dark_Shadow

Huh...
Lbp
Mirrors Edge
Spore

-------------------
Too Human? O.o O.o O.o

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Snail

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#18  Edited By Snail
Kush said:
"Making a serious list...

LittleBigPlanet
Left4Dead
Mirror's Edge
Spore (I guess)
GTAIV"
Oh so true.
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Black_Rose

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#19  Edited By Black_Rose

Mirror's Edge
LittleBig Planet
Spore

That's pretty much it, i can't think of five

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jomacha

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#20  Edited By jomacha

 i wouldnt say that battle feild bad company and rockband2/ghwt  were inovative

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momentarylogic

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#21  Edited By momentarylogic
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Biggishmammal

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#22  Edited By Biggishmammal

We're looking for games breaking the mould. Gears 2, Fallout 3 and MGS4 tread a lot of familiar ground which is not terribly suprising because there's a number in the title and some games are built around the same engine like Fallout 3 to Oblivion.

Playing Mirror's Edge or Little Big Planet I doubt you can have a deja vu moment so in my opinion they take it.

When developers are making the games they are safe and secure with something like Gears 2 they know it will sell. LBP and Mirrors are taking a chance because it's very possibly people won't like it and it won't sell, if they do that's great for the company they took a chance and it worked. It's more often than not that you will find innovation there.

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Meowayne

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#23  Edited By Meowayne

Seeing that no one mentioned World of Goo makes me sad.

1. World of Goo
2. Braid
3. Little Big Planet

That's it. There aren't even five.

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crunchUK

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#24  Edited By crunchUK

^^yeah lol there aren't many... probably because games are expensive these days and devs stick to things (like fps) that work rather than experimenting crazily

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diz

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#25  Edited By diz
Braid was ingeniously innovative.
Rock band added drums and decent content
LBP has a community (sorta)
Korg DS is 3 synths in a DS!
Far Cry2 is great for it's open world FPS and sunsets, but its not really that innovative.
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pause422

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#26  Edited By pause422

I didn't find a single game innovative in the actual sense at all this year, or in the last I don't know how many years. Not one game bought something completely new to the table, just changes things mildly maybe, some worked, some didn't. Mirrors Edge I would say, and LBP are about all that remotely did anything different I would say, even though what you can do in LBP you can do elsewhere, its just a different environment. Really, not even those 2 I think honestly innovated anything...I'm at a blank.

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deactivated-57b1d7d14d4a5

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Black_Rose said:
"Mirror's Edge
LittleBig Planet
Spore

That's pretty much it, i can't think of five"

This, but in the reverse order. I'd also add Mount&Blade, and of course I'm ignoring a legion of other small games. It's been an exceptionally good few years for the indie developers, and I think it's a trend that's going to continue to grow.
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#28  Edited By Megalon
Kush said:
"Making a serious list...

LittleBigPlanet
Left4Dead
Mirror's Edge
Spore (I guess
GTAIV"
Yep. I would throw Rock Band1/2 in there instead of GTAIV, as in 2008 I think HMX has really shown us what DLC can do for a game.

edit: I changed my mind - put Braid in there instead. I forgot about that one until the previous post. Shit yeah, that game deserves to be on there.
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#29  Edited By OGCartman
Rorschach said:
In no particular order:
LittleBigPlanet - For it's community and creation tools.
Mirror's Edge - For it''s perspective and control scheme.
MGS4 - For it's story telling and scope.
Far Cry 2 - For the meshing of open world gameplay and first person shooting, also for fire propagation.
Left 4 Dead - For the co-op is single player is co-op play style.
"
Agreed, but i would put Spore in the list.
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mracoon

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#30  Edited By mracoon
Kush said:
"Making a serious list...

LittleBigPlanet
Left4Dead
Mirror's Edge
Spore (I guess)
GTAIV"
I'd agree with this. Especially LBP and L4D.
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Tordah

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#31  Edited By Tordah

World Of Goo!