Choice Chamber is a sidescrolling roguelike platformer designed to be played collaboratively by viewers in a live Twitch broadcast. As the player controls the main character, they broadcast gameplay to a Twitch broadcast, allowing viewers to type responses into the chatroom, changing the game in real time for the player.
Types of Interaction
Type | Description |
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Poll vote | Viewers decide on the outcome of a poll. This can include weapons, powerups, enemy types, room layouts, and special attacks |
Special Move | Each Special Move is only available once per game, so viewers must strategize on the best time to use them. |
Room Captain | One viewer at a time is given a special ability to call in a care package in each room. It can contain good or bad things, the contents of which aren't revealed until the player opens it. |
Backer Power | Available only to Kickstarter backers, these powers can be used at any time during gameplay, aiding or hurting the player depending on the intent. |
Sub Power | Available to all Twitch subscribers to the developer's Twitch channel, regardless of where the gameplay is being broadcast from. Similar to the Backer Powers above, these sub powers allow a viewer to help or hurt the situation at their will. |
Weapons
Weapon | Type | Range | Attack Rate | Power |
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Sword | Melee | Short | Medium | Medium |
Bow | Projectile | Long | Fast | Low |
Hammer | Melee | Short | Medium | High |
Boomer | Projectile | Medium | Medium | Varies* |
Scythe | Melee/Projectile | Long | Slow | High |
Laser | Projectile | Long | Slow | Varies** |
Pan | Melee | Short | Medium | Varies*** |
Orb | Projectile | Medium | Medium | Medium |
Boots | Melee | Short | Medium | Medium |
Halberd | Melee | Medium | Medium | High |
* Boomer can travel through multiple enemies, though its outward trajectory is slowed with each hit.
** Laser does more damage to enemies as they are closer to the player.
*** Pan increases in damage with each consecutive hit. Taking damage or whiffing causes its power to decrease.
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