видеоигры
As some of you may have seen, the 1C complete pack is currently on offer on GamersGate for a whopping 70% off its usual price. Now that is a collection of 86 1C published games, for roughly 20p a piece. I thought this was a good deal, even if a lot of the games look awful; sometimes the more awful they are they better they are. Right? That is how it works, right?
Anyway, I decided I would play though them -- not necessarily to completion mind -- in alphabetical order and write my thoughts down, because it's the right thing to do. Now, the game.
7.62 - High Calibre
Now, the first thing you are greeted with when you load the game, is a menu screen that was clearly meant for a 4:3 monitor, but to navigate that menu screen, your cursor is a motherfucking BULLET. How badass is that? A game named after a bullet, navigated with a bullet. Pure fucking genius Apeiron, pure fucking genius.
Now it must be said, this game? Absolutely a Jagged Alliance clone. I've not played a whole lot of Jagged Alliance I will admit, but this game does feel very similar to what I have played. You control a mercenary, and I assume can recruit more, but I didn't get to that bit in my time with the game. You start out in a small former Spanish colony and are given a contract to route out and capture, or kill, a Russian mafia member, and you're left to your own ways to find him and get to him. You can go all guns blazing and just kill everything on your way to him, which is probably the super hard route, or you can go through the correct channels and try and get help from the locals and the government; which, in a very RPG-esque way leads you to other objectives to do as favours for the favours these objective givers provide for you.
That's exactly the way I went, I hunted out some government type that would be able to get me to this Mafia guy, and he asked me find out more dudes to kill. So sure, let's go kill some dudes. I get to the location these dudes 'hang' and me being a noob, and this game having like no tutorial I cannot find the option to get the jump on these dudes. So I talk to them, and the options are stop talking, and initiate combat; so I initiate combat, and straight away one of these dudes pops me in my head, which blinds me, and causes me to be unable to do anything for roughly 3 seconds, and then the next guys shoots me, causing poor delay for me, and then the next guy, and this goes on until I die.
This game is pretty good with it's auto-saves -- or so I thought -- and reloaded to the beginning of that fight. So I try again, first I am at the dude closest's head, see if I can pop him first -- headshots are instakill you see -- and just like in Jagged Alliance every action has a countdown and a cool-off, and it just so happens my action takes a bit longer than the enemy's for whatever reason, so just like before I get stuck in some dumb chain of death. So I reload again, and think, ok I will run away, using the game's sprint function, and see if I can hide behind a wall and try get the jump that way. So my character turns to run, but this somehow causes those enemies to disappear, but still be able to shoot me in to a scary painful bullet coma. And then I think, fuck this, I'll just reload to a prior save, but the game seems to only save when you enter and exit a battle, and last battle was some time prior and I didn't want to do everything again, so I gave up.
I may return to this game in the future, as I like really like the idea of it, but that's it for now, sorry 7.62 - High Calibre, but I have 85 other games calling my name, including your elder brother, that I will be playing after you, whoops.
The rest of the screens I took, just 'cause.
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