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Game » consists of 1 releases. Released Sep 14, 2004
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Action RPG (Action Role-Playing Game), also known as ARPG, refers to RPGs (role-playing games) that use direct, real-time, reflex-oriented, action combat systems, instead of the more abstract turn-based or menu-based battle systems.
Belt scrolling is a 2D perspective, side-scrolling action with downward camera angle. The character is able to move not only sideways, but also vertically within a limited area, giving pseudo-3D depth. Mostly used by beat 'em up brawlers, this term is mainly used in Japan and comes from the conveyor belt like viewpoint.
These games let players see the credits without needing to play the game first.
Sometimes you want a challenge, sometimes you wanna coast.
Many GBA game titles ended with "Advance" to indicate that they were for the Nintendo Game Boy Advance. This "rule" was followed by Nintendo as well as many third party GBA developers.
An interesting revelation. While some games will only accept a START button press, many other games aren't as strict.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Options menus give you the option to change anything the game lets you change. Whether you want subtitles or not, sound effects or not, the game to be harder or not, anything you want that the game lets you change, you can change in the options menu.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
The part in a story-based game where you become nigh indestructible and really powerful for as long as the game decides. Example: The Upgraded Gravity Gun section in Half-Life 2.
A game mode that allows you to train for combos, moves, etc.
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