A Relaxed Friday Stream
A Relaxed Friday Stream (04/09/2021)
681: Dairy Queen, TX
209 - One Shot
Best of Giant Bomb
The HotSpot - Episode 403
The Giant Beastcast
The HotSpot - Episode 404
The Community Spotlight 2021.04.10
The Giant Bomb Community Endurance Run Starts Today!
The Community Spotlight 2021.04.03
The Community Spotlight 2021.03.27
New Logo Mug
Interlocking Dad Hat
consists of 3 releases.
Released June 1991
The ability to perform a dedicated dodge while mid-air, this makes the player untouchable for a brief period of time.
A sight placed on the HUD used to aim and provide a point of reference to the player when looking and interacting with the game world. Although they often aim weapons, they have a variety of uses and have appeared in many games in many different forms.
The act of aerial combat between two or more fighter aircraft. A common occurrence in many combat flight games, it is the equivalent of a firefight in a first- or third-person shooter.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
Games where players can move in any 3D direction: forward & backwards; up & down; and left & right. Descent is a well-known example of this type of movement. It is differentiated from standard FPS movement, which is considered to be four degrees (or five, including jumping and crouching.)
Whether it's Super Scaler or Mode 7, growing and shrinking sprites/textures is a concept often used in sprite-based games. It was a popular technique used to create three-dimensional games with sprites, mostly during the 16-bit to early 32-bit eras. Sprite-scaling was an early form of 3D texture-mapping.
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