Follow

    Afterlife

    Game » consists of 1 releases. Released 1996

    Afterlife is a city-building god game developed and published in 1996 by LucasArts for the PC and Mac. The game required players to build a functional and efficient version of both heaven and hell and featured a satirical take on concepts taken from western religions.

    Short summary describing this game.

    No recent wiki edits to this page.

    Overview

    Afterlife is a city building game (similar to games like SimCity and Caesar) developed and published by LucasArts for the PC and Mac in 1996. The central conceit of the game is that the player has to build functional and efficient versions of both heaven and hell in order to service the souls of a local (non-earth) planet.

    Gameplay

    Like other city building games, the player in Afterlife must build structures and link them efficiently with infrastructure. However, in keeping with the heaven and hell theme, the player places punishments and rewards (for the seven deadly sins and the seven virtues), and facilities such as reincarnation centers. The player is monitored by an angel and a demon named Aria Goodhalo and Jasper Wormsworth, respectively. Like the advisers in other city building games, Aria and Jasper provide warnings and advice, helping the player to progress throughout the game.

    The main resources in Afterlife include vibes (good and bad) which are produced by their respective buildings and serve to evolve buildings into bigger and more efficient versions. Buildings themselves cost pennies (as in pennies from heaven), which the player receives in a yearly stipend from The Powers That Be. This is a similar system to taxes in other city building games, but unlike those games, the player cannot manually increase their tax rate. The penny stipend depends on various factors of the player's success in managing both heaven and hell.

    Religious Connections

    While Afterlife clearly references core concepts from Christianity and related western religions (such as the traditional Christian imagery for heaven and hell), the game explicitly does not refer to Christianity. Instead, the titular afterlife services a non-earth planet (known only as The Planet) inhabited by non-humans (known as EMBOs, or Ethically Mature Biological Organisms). As EMBOs die, their souls go to the player's afterlife to be rewarded or punished.

    System Requirements (PC)

    Minimum

    • OS : Windows XP / Vista / 7 / 8 / 10
    • Processor : 1 GHz processor
    • Memory : 256 MB RAM
    • Graphics : 3D graphics card compatible with DirectX 7
    • Hard Drive : 150 MB available space

    Recommended

    • OS : Windows XP / Vista / 7 / 8 / 10
    • Processor : 1.4 GHz processor
    • Memory : 512 MB RAM
    • Graphics : 3D graphics card compatible with DirectX 9
    • Hard Drive : 150 MB available space

    System Requirements (Mac)

    Minimum

    • OS : OS X 10.7.0 or newer
    • Processor : Intel Core 2 Duo 2 GHz+
    • Memory : 1 GB RAM
    • Graphics : 256 MB VRAM and OpenGL compatible
    • Hard Drive : 150 MB available space
    • Additional : This game only comes with a .deb installer

    Availability

    Afterlife can be purchased from GOG.

    sizepositionchange
    sizepositionchange
    positionchange
    positionchange
    positionchange
    bordersheaderpositiontable
    positionchange

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.