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A scripted random event that may or may not have been intended by the developers. A source of much unintentional comedy & frustration. An example would be the Imperial foresters fighting each other over deer. Another would be a tribe chieftain getting kidnapped by UFO's in Spore.
Action RPG (Action Role-Playing Game), also known as ARPG, refers to RPGs (role-playing games) that use direct, real-time, reflex-oriented, action combat systems, instead of the more abstract turn-based or menu-based battle systems.
Animals that follow you or help you on your journey.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
The spiritual successor to the Infinity Engine. This 3D engine made its appearance in the Neverwinter Nights series, and provided a toolset along with multiplayer where players could be Dungeon Masters and make their own stories and play them out with friends.
A concept in which a player is assisted physically by another human or AI controlled player. Examples of this are getting help to climb over a ledge or disabling a laser grid.
Bethesda's new graphics engine for their upcoming game, The Elder Scrolls V: Skyrim.
Dialogue trees are a feature through which the player selects responses from a list of choices, eliciting reactions from NPCs and determining the path of the conversation and story.
A dog is an animal, of which there are estimated to be 400 million of in the world. Said to be man's best friend, they naturally appear in many video games.
The Eclipse engine was developed by BioWare for Dragon Age: Origins. It is the successor of the Odyssey Engine used in Knights of the Old Republic.
Developed by Obisidan Entertainment, the Electron Engine is based on Bioware's Aurora Engine. The Electron engine is used in Neverwinter Nights 2 series of games.
Elums are the Mules of the Oddworld wildlife. They are loyal, trustworthy, and very fast.
Missions during which players are tasked with protecting a non-playable character or object from harm until a certain goal is met.
NPCs in many games who serve no purpose but to die, sometimes in vast numbers or sometimes alone in a dramatic fashion. They often lack names and aren't valuable to the story in any way.
Irradiated, rotting and mutated human from the post-apocalyptic world of Fallout.
A herd animal commonly seen roaming around in Vvardenfell. While usually aggressive, some guars are trained to friendly.
Holding hands implies a second character or object, often controlled by AI, who must be physically escorted through the game.
Infinity Ward's game engine used in the Call of Duty series.
The Jedi Consulor is the alter ego to the Sith Inquistor. Both are fighters based are more ranged force powered attack (such and lightning, push and saber throw).
The small models within the Lego franchise which represent people. They appear almost in every Lego game.
Morning Star is a type of Familiar that can be summoned from the Titania Rune, Morning Star is apart of Glamour and is the only Astral familiar in the Glamour class. Morning Star attacks with the star in thier hand, it hurts all enemies in the area.
Multiplayer Online Battle Arena (MOBA) is a sub-genre of the Real-Time Strategy genre. The gameplay is characterized by single unit hero strategic combat between two small teams of players, each trying to destroy the opponent's base.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Obsidian's own in-house Onyx engine that powered Dungeon Siege III, cancelled Third-person survival horror Alien adaptation RPG title Aliens: Crucible and cancelled Microsoft exclusive Stormlands
A mysterious force that prevents characters that are integral to a game's plot from dying. For example: In Fallout 3, the player cannot kill their father, no matter how hard they try.
Many games allow you to add characters to your playable group upon fulfilling certain conditions. This is a central mechanic of many RPG franchises, including Fire Emblem and Suikoden. These can be NPCs or even enemy characters that the player persuades to join their cause, through sidequests or dialogue options.
The act of hiring qualified people for a job or enlisting them for warfare purposes.
This game engine was created in-house by CD Projekt Red, and made it's debut with The Witcher 2: Assassins of Kings. The RED Engine incorporates features such as specular lighting and dynamic shadows.
This character has been sacrificed by the game designers to serve as a warning or amusement (probably both). These are the non-player characters who die at the beginning of the game or level.
Rieklings are small goblin-like creatures that can be found inhabiting the assorted ruins and caves throughout Solstheim.
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