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The ability to grab your opponent mid-air and throw him once you have your hand on him.
A protagonist who lacks some or all of the qualities traditionally seen as heroic.
A downward kick occasionally combined with a jump. The Pumphrey Brothers favorite kick. It is used to crack open crates.
A protagonist who is arrogant, cynical, and aggressive, but also intelligent and introspective. Named after the English Romanticist writer Lord Byron, who popularized such characters and was said to have fit this description himself.
Charging is the action of pressing & holding down a button or particular direction on the controller. Its purpose is to build up a powerful blast or burst of energy to take out an opponent or cause critical damage.
Electricity is commonly used as a damage-introducing element causing inanimate objects to become harmful (electrified water, floors, cables, etc). It can also refer to a power wielded by characters that generates sparks, is conductive to metal surfaces, forks or branches, and is often blue in color.
Games featuring guests introduce playable, established characters from outside of a franchise. Primarily but not exclusively seen in fighting games.
Games that feature characters whose hair movement is governed by a physics engine.
"Hand to hand. It is the basis of all combat." -Gray Fox
The Imperial Japanese Army (IJA) was the official ground based armed force of Imperial Japan from 1871 to 1945
Karate is an umbrella term for a wide range of martial arts originating in pre-Japanese Okinawa.
The ability to control the direction and/or behavior of lightning; this may also be connected with the ability to generate lightning. Many games involve characters with lightning element attacks. These are unique because of their potency with water.
This concept is for games in which at least one of the main characters is male.
Martial arts are a popular set of skills that many video game characters possess. Martial arts are the cornerstone of any fighting game, and have influenced many platforming and adventure games.
When the President wants to go for a burger, you know that all your cake is a lie.
Parrying is a specialized block mechanic, often with a tight input window, which prevents the player from taking damage. While some games allow this through a timed directional input towards the opponent, other games tie this to deliberate block inputs as a "Perfect Guard".
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
Revenge is an act of violence, financial ruin, or emotional torment that one person or group carries out against another, in response to some perceived wrongdoing.
The Roundhouse is a kick taught in many martial-arts, though believed to have originally been conceived as part of a developed fighting system by monks for Shaolin Kung-fu. Notable real-life users include Bruce Lee, Chuck Norris, Jackie Chan, and Jet Li.
Characters that harbor their past even though it may be revealed later. They are commonly uncovered in a number of video games.
A fighting game archetype where characters with a significant similarity in fighting style to Street Fighter's Ryu & Ken.
Any person that is in an Army.
In fighting games, some characters have special moves that are counterattacks. In order for the attack to work, the player must enter the proper command and then allow for the opponent to strike when the player's character is in the move's "wait" position.
A supersoldier is a soldier artificially given abilities far beyond those of normal humans. These include increased strength, speed, stamina, intelligence, the ability to fly, the ability to create fire with their mind, etc.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
Characters whose ages have never been revealed in a game or officially by the creators. This may be due to an added sense of mystery, to avoid controversy, or just lazy character development.
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