@hailinel said:
@vic2point0 said:
FF13 was a disaster. It looked good... that's the extent of its pros.
Nope.
- The combat is excellently paced and a lot of fun.
- The characters and story are entertaining.
- The world the characters inhabit is an interesting place.
- The music is superb.
- And so on.
But that is my opinion, as it is yours that you clumsily describe it as a "disaster." Yet, even in a few terse bullet points, I've put more effort into expressing my opinion on the game than you have yours.
That's mostly because it's irrelevant to this thread, and partly because I was simply agreeing with someone else. I wasn't aware there would be a debate. But I'll give you one reply on the subject and then you can start a new thread about it if you wish (Let me know if you do this, though).
1. I didn't think the combat was fun, I thought it was a massive step backward from FF12's gambit system. Less control in an RPG? Always a bad thing.
2. I found most of the characters either bland or annoying, never entertaining. Fang was the closest to being likeable, but even she didn't really stand out to me.
3. Sure, the world was "interesting" to me, but only in the sense that it looked absolutely gorgeous, which is what I said was the game's only plus.
4. The music was good, I'll give you that. Allow me to retract my statement and now say FF13 has two things going for it, one of which is rather easy to overlook.
5. It takes forever to get the massive amounts of GP you need to get decent equipment.
6. You're severely limited on how and when you can develop each character, and most of the good spells/abilities are exclusive to a fraction of them. You're practically forced to use certain characters only in certain roles.
7. The linearity. They need to ditch this idea in FF games completely.
8. Vanille. Need I say more? Really?
I won't be talking about FF13 on this thread anymore, just so you know.
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