The main setting of the Fable series, Albion is primarily based on Medieval England. The continent of Albion is composed of mostly lawless roads and counties populated by bandits, thieves, brigands and monsters, and is spaced here and there with independent city-states which the player can freely travel to at any time. The largest settlement of Albion is Bowerstone, which grows from being a small town to a large city in the span of 500 years.
The majority of Albion's history is largely unknown, due to the continent lacking a ruling government, which would ostensibly act to preserve historical records. It is known that Albion was once lead by a royal family whose magical bloodline is significantly diminished by the time of the first game. At one point, the king of Albion, Archon, gained possession of a mystical and incredibly powerful artifact, the Sword of Aeons. This sword slowly corrupted the king's soul, and through him, the entire kingdom. The first game is set many hundreds of years since these events occurred, and while the world is still a dangerous place, it doesn't approach the level of corruption Albion endured during Archon's rule.
Fable II takes place roughly 500 years after the first game, during what appears to be a Renaissance of human development. Fable II's Albion takes heavy inspiration from the Age of Enlightenment.
Taking place 50 years after the previous game, Fable III is influenced by the Age of Industry - this is apparent due to the increased amount of factories in Bowerstone, and the fact that children have been forced into working in these factories.
Albion has seven major regions and they are: Darkwood, Greatwood, Lynchfield, The Northern Wastes, Witchwood and the Hook Coast.
- Albion is the Latinized word Britain, and was a name first given to the British Isles by the Roman Empire. The word Albion to describe Great Britain is used to this day, primarily in literature and other art forms.
- Geographically, Albion's landmass is based on Wales - a country in the United Kingdom.
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