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The well known medical professionals of Silent Hill.
Neglectful and/or abusive parents and parental figures.
An enemy in the Silent Hill franchise.
Cults don't necessarily have to be evil or out to destroy the world, but in video games it's usually safe to assume so.
Fate is a force in the background of all things that determines what is going to happen to the world and its characters. Many games incorporate fate as a vital component of the story or as a convenient plot device.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a woman.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
This tag is for all games and characters that deal in the concept of gods, demigods, half-gods and the like.
An enemy in the Silent Hill Franchise.
Set of actions, that are part of a religion or traditions.
A sacrifice is the act of offering something (item, health, creature, blood, etc.) to a higher power or a greater good. In games, this often guarantees some sort of favor in return.
Scary Children in scary games. Some speak, some don't but they all stare.
Games featuring characters which posses superhuman abilities and powers.
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