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Game » consists of 6 releases. Released Apr 30, 1999
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Ability to play as a non-human or extraterrestrial character.
Alternative blood is blood other than the usual red variety.
Games where the protagonist's weapon physically displays the amount of remaining ammunition. This is commonly used to increase a game's immersiveness.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
Often used as a catch-all term for any game's main story-driven mode of play, campaign mode usually refers to a linear sequence of levels with a continuous story and a definite conclusion, playable single-player and sometimes co-operatively.
Chemical weapons are weapons who use chemical products to obtain various detrimental effects.
A crossover occurs when a character from one franchise makes a special appearance in a game from an unrelated franchise. Some games are specifically designed to be crossovers that bring together characters from two or more franchises.
Darkness is used in games to restrict access, increase tension, or just to set a mood. Often the player has access to a light source that can mitigate its effect.
The 1998 Electronic Entertainment Expo (E3) took place at the Georgia World Congress Center in Atlanta, Georgia on May 28-30.
Any weapon that shoots laser and plasma beams or energy bolts rather than conventional bullets.
The parasite stage in the Alien franchise Xenomorph's life cycle.
Receiving damage or dying as a result of falling.
Using physical force to damage an opponent, with or without an equipped weapon from a first person perspective.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
FMVs are pre-rendered videos used in place of real-time graphics. Using FMV was an attempt to make videogames look "more like movies", sometimes with CGI animation and others with live-action actors speaking directly to players. The downside is that FMV requires a lot of disk space, and live-action FMV in particular can look terrible by comparison.
A listing of games that have functional mirrors inside the game. An in-game mirror must display the character as they move in order to qualify.
GamersGate is a client-free digital distribution service.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
Game content that can only be accessed by, or after, playing on the hardest possible difficulty.
Parasitic lifeforms, often extraterrestrial, that live on or inside other beings. When the time is ready, they burst or leap out from their hosts. Which is usually not beneficial to the host.
"Horde" is a type of multiplayer game mode in which players battle co-operatively against increasingly difficult waves of computer-controlled enemies.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
An invisible enemy is an antagonist that cannot be seen under normal circumstances. Sometimes these enemies are only temporarily invisible or can be made visible somehow.
Lens Flare is a dynamic graphical effect that emulates visual artifacts that can appear on an image captured by a camera with a lens. This effect is not limited only to sunlight.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
When a game has several playable characters of different species, real or fictional.
Sometimes one playable character just isn't enough.
The ability to see in the dark without mechanical means.
OnLive was a cloud gaming service offering video game streaming through a user's computer, smartphone, or TV.
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