AlphaMan is a roguelike where players explore a large procedurally generated post-apocalyptic world. The game was created by Jeffrey Olson in 1995. AlphaMan employs common roguelike themes such as hunger, procedurally generated dungeons and permadeath.
The goal of AlphaMan is to eventually defeat The Grinch, a powerful psychopath holed in an irradiated stronghold surrounded by a bottomless chasm and protected by nerve toxin. The player must infiltrate the strongholds of other wastelanders such as Gilligan, Elvis, and Buzz Aldrin in order to obtain the tools necessary to defeat The Grinch.
A newly created character spawns with two randomly chosen mutations, one physical and one mental.