Paranormal Activity 2 is my Blair Witch Project.
Amnesia: The Dark Descent
Game » consists of 3 releases. Released Sep 08, 2010
A first-person survival horror game with advanced physics-based puzzles from Frictional Games, the creators of the Penumbra series. Its dynamic of light and darkness and focus on avoidance of enemies rather than combat have been highly influential in recent horror games.
Fear and Loathing in the Dark Descent
I really hate that "fun" is still so closely tied to video games. There have been and will be more and more great video game experiences where the word "fun" should never really be a thing.
Some of my favorite games of all time I would never label as "fun," but I still loved the experience it gave me.
Maybe I need to watch Communion from the beginning to get some context for that scene.. Because right now I'm incredibly disappointed with what you linked to. I was expecting something scary and what I got was confusion.
Oh and the Alien slithering back behind the door literally had me chuckling.
Nonetheless, Great Article Pat.
Excellent stuff. I was waiting for this story and I didn't know what exactly to expect but I'm glad it was more than an Amnesia retrospective. It's interesting what different people find scary. Blair Witch never frightened me at all but in turn the computer generated face of Cain from Robocop 2 left me sleepless. Particularly this scene:
I mean just look at the thumbnail! That's friggin' terrifying to a young kid. I remember walking into a living room where my cousins were watching the movie after we rented it. I had seen it the night before and couldn't handle seeing it again. I covered my ears and closed my eyes and inched along to wall to wherever I was going.
Getting back to the meat of the article: I never considered that a love of simulated horror could stem from the guilt of having a lack of horror in ones life. It's an interesting concept. It reminds me of doing a 30 hour fast when I was in high school to raise money for starving people. You subject yourself to a taste of what they go through in order to keep yourself humble.
Keep up the great work.
I'd have to disagree with you @patrickklepek, i played through amnesia with my girlfriend and two brothers and it was still super scary and i never thought of it as "just a game". It was so scary sometimes i'd have to trade off controls with someone else just so we could progress
Really interesting article, Patrick.
I must admit horror games aren't for me; I couldn't even finish Dead Space
@fox01313 said:
Still one of my favorite quotes from him on Dead & Buried special dvd:
"Fear sensitizes you, your perceptions, your thoughts, you entire awareness and so if you frighten an audience they become momentarily more sensitive to everything in the film and the story, and that's one of the things that make Lovecraft's stories have such impact. Lovecraft simply isn't a catalogue of slimy frog monsters, and he's very good at creating an atmosphere of building fear, and by the time Lovecraft gets you good & scared that's when he starts to spring some of his cosmic ideas about the nature of the universe, the place of man in the universe, is there a god, is there not, the scale of the universe; and I guess his core idea is that out there somewhere things are different than they are over here. If you hit someone with this on the first page it won't mean much, but once you get the person frightened they become sensitized to anything and specifically they become sensitized to the story they're reading, the book they're seeing.
-Dan O'Bannon (Dead & Buried featurette on creating fear)
Excellent quote, Dan O'Bannon is a genius.
I'm also a big fan of Dead & Buried. It has an impressive atmosphere and was filmed in my hometown up in Northern California.
Great stuff, Patrick!
I think there's something really interesting going on here and in the article about Spec Ops: The Line when it comes to the player's complicity in what happens in games. Even if the outcome is a foregone conclusion you're forced into by the narrowing list of options given by the designer, there's still something powerful about being the one who initiates the action.
Regarding Scary Moobies: Ever see The Changeling? Its an old, somewhat obscure George C. Scott ghost story from late '70s or early '80s. It sort of blindsided me when I saw it, and its also interesting as a clear source of inspiration for lots of later stuff (esp. Ringu).
@SockemJetpack said:
Excellent stuff. I was waiting for this story and I didn't know what exactly to expect but I'm glad it was more than an Amnesia retrospective. It's interesting what different people find scary. Blair Witch never frightened me at all but in turn the computer generated face of Cain from Robocop 2 left me sleepless. Particularly this scene:
I mean just look at the thumbnail! That's friggin' terrifying to a young kid. I remember walking into a living room where my cousins were watching the movie after we rented it. I had seen it the night before and couldn't handle seeing it again. I covered my ears and closed my eyes and inched along to wall to wherever I was going.
Getting back to the meat of the article: I never considered that a love of simulated horror could stem from the guilt of having a lack of horror in ones life. It's an interesting concept. It reminds me of doing a 30 hour fast when I was in high school to raise money for starving people. You subject yourself to a taste of what they go through in order to keep yourself humble.
Keep up the great work.
Fucking Metal Gear Solid 2. Campbell's fucked up digital face in that shit. Though I wasn't a young kid at the time it kind of disturbed me. It was just so unexpected. I wasn't really scared, per se, just disturbed.
Just reminded me of that for the first time in a long time. Think I repressed that.
Amnesia is only scary because it makes you feel weak and powerless in everything you do. Come on, you gather a crowbar but can't even use it as a means of defending yourself? If I were in the same situation I'd run and hide from the monsters too but at least I'd arm myself just in case. I know it's gonna sound silly but that was the turning point for me, the point where I thought that it wasn't "realistic", where I realised I was just playing a game, which completely pulled me out of the experience. It was the point where Amnesia stopped being scary for me.
@sixpin:
Agreed about the mythos on the Blair Witch movie being quite rustic & interesting even if the first film has it's polarizing views to it (either really liking it or not). Probably why I liked the sequel better, took the mythology of the Blair Witch & made a normal film about it which turns out a lot better.
Fantastic write-up Trick, thoroughly enjoyed reading this. I agree with you about the roller coaster ride comparison, it's the reason I boot up Slender once a day to try and get those 8 pages KNOWING that I'm gonna fail and get scared shitless in the process... but I still choose to do it.
You played anymore Slender, Patrick? They recently put out a new update, adding fog and other stuff.
Good read, as someone who is a perennial scaredy cat with the horror as genre as a whole, I am fascinated with some peoples ability to shrug it off or 'enjoy' the experience of being scared. Mind you, I'm still always interested in the genre, but I usually pursue it through a safe medium like reading. I own Amnesia, it is never getting played :)
Great article Patrick! Me and a friend just started playing Amnesia and I'm pretty sure I said "this isn't fun" like 3 times, but continued to play. I think the reason i continue to play even though I'm scared shitless is because its an awesome sense of accomplishment to beat a game so scary.
I'm not saying they're wrong for feeling the way they do, but I don't understand people who are horror movie devotees that still get scared by the genre. And I don't mean that in a jaded, "I'm too cool to be scared" kinda way; I'm just always too busy looking at the process behind making the scares to fully invest myself in what's happening.
But that's not to say I don't get creeped out or even (jump) scared by games - in fact, while movies never do it for me anymore, games totally can. But I never have that crippling sense that I'm fucked that the true "horror" feeling of my childhood is supposed to evoke. Even while playing something like Dead Space and having that tense sense of dread I know in the back of my mind that I'm having my chain jerked, and that just makes me more chuffed than afraid.
But Patrick's self-analysis on his relationship with fear, and how it dovetails into his sadness over his father, is a really interesting insight. I always like reading Patrick's stuff, but this was a really poignant and mature moment that really got me.
Great article. I'm a definite wuss with horror games, even Dead Space (which i was playing with headphones on, in the dark) eventually creeped me out enough that i quit it halfway through.
It really is the fact that you, the player, have to propel the action.
I hate all of you who "remember this when i was 14"
I was just starting college when that movie came out. Damn i am so fucking old.
@aragorn546 said:
I hate all of you who "remember this when i was 14"
I was just starting college when that movie came out. Damn i am so fucking old.
I rember when I was 14 and watched 12 Monkeys at the movies. That was pretty awesome!
Oh and Blair Witch Project is one of the worst horror movies I've ever seen!
Amnesia isn't scary. It bored me to death and frustrated me with unclear "pixel-hunt-esque" puzzles. I got to the part where you fix the elevator, go down, then I explored that area and couldn't find out what to do where you see a "too-small" hole in the ground. Wasn't worth my time.
@NuDimon: lol no shit, i was 14 for 12 monkeys and remember going to see it in theaters with my dad. What a great and formative movie for me during those years
That Blair Witch video STILL gets me all tense. I think it has instilled a permanent fear within me. You were a little older than me when you saw it, Patrick, by about 2 years. As a film you know is fake, it's not very scary at all... but as something a 12-year old thinks (Well, in my case hoped) was real, it was fucking terrifying.
@gaminghooligan said:
@Christoffer said:
The reason I'm scared playing Amnesia is the thought of not feeling anything. I have a terrible habit of debunking a game into numbers, triggers, vision cones and other exploitable coding flaws, in my head. The last game that made me feel tense was a haunted house moment in Vampire: the Masquerade.
But yeah, I'm well aware I'm acting tough now and that I should shut up until I play Amnesia.
the bedroom on the second floor. scariest shit at the time
the ghost dropped an elevator on me :/
OKay you guys think you feel old when Patrick was 14 at Blair Witch? Try being the Movie Theater Manager to all you young Patricks watching the bloody thing! :p
Seriously though the movie never did a thing to me because I saw it all cut up everywhere. (I.e walking in to check on the theater every 15 minutes or so.)
That said I can't play scary games. Hell I barely get around AvP because of the jump scares. (Even when I'm the alien!) There's something about "controlling" what's going on that does it to me I know.
I got a hold of Amnesia in the last Humble Bundle and so I feel like I have to play it now. Really not looking forward to it because I just know I'm going to lose days worth of sleep.
Great article. I played Silent Hill 2 when I was 11 and that scared the shit out of me. I played it again recently and even a decade later, the atmosphere still gets to me. Can't play any SH game for more than 2 hours. Although I can listen to the music outside of the game and appreciate the craft
Well this article got me itchin to play the game and I've had it sitting in my Steam library for awhile. So I began my descent last night. So far so good(?), the game definitely creates a lot of tension. Made into the wine cellar and encountered the shadow for the first time. If that were an rl situation I would shit my pants, literally. It's bad enough in a game, lol.
Great article, Patrick. I think I'm slowly becoming a horror fan myself. I recently watched all three Paranormal Activity movies and really enjoyed them (well, the third wasn't that great). Before that, I had avoided pretty much everything that had anything to do with horror. It just wasn't something that I was in to. Playing Condemned: Criminal Origins and both Dead Space games has really gotten me interested in the genre.
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