I confess I haven't had a lot of time for Anthem this week (Divinity OS2 has been taking up most of my time), but what little I've played of it seems...neat. I'm still trying to figure out if I want to use MKB or a controller for it (the flight mechanics on MKB seem real wonk-ass), but I'll try and sit down and give it another whirl this weekend. According to Kotaku, though, the first-day patch reduced load times a bunch but also caused a bunch of wonkiness in terms of framerates on PC. It looks like there are a fair amount of new bugs introduced by the patch, which is no bueno. Also I guess the game straight-up won't work on AMD Phenom processors.
I can't speak to the game much beyond first impressions, but this really strikes me as the kind of game where it might be best to give BioWare a few weeks to work on stuff before really digging in. At least it runs now, which is a nice change of pace compared to the betas where it refused to launch for me at all.