A Relaxed Friday Stream 1/08/21
668: Professor Latency
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Spelunky 2 With You!
Party of One
Series Finale With Ben and Jeff
Giant Bombcast Aftermath!
Community GOTY 2020: Voting Begins!
The Community Spotlight 2021.01.09
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The Community Spotlight 2020.12.26
New Logo Mug
Interlocking Dad Hat
consists of 4 releases.
Released Jan 17, 2006
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Because you'd never expect a banana to be an undercover cluster grenade.
Not all bosses can handle the player by themselves. Many use waves of lesser enemies to fight for them while they rest, and some even let these minions do all the work.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
A sight placed on the HUD used to aim and provide a point of reference to the player when looking and interacting with the game world. Although they often aim weapons, they have a variety of uses and have appeared in many games in many different forms.
A crossover occurs when a character from one franchise makes a special appearance in a game from an unrelated franchise. Some games are specifically designed to be crossovers that bring together characters from two or more franchises.
A double jump is the ability to jump while already in mid-air to get some extra lift. In reality, double jumps are not possible and violate fundamental laws of physics.
This concept is for games where at least one of the main characters is female.
Henchmen are the loyal grunts caught in between the player and the main antagonist. Without them every game would be nothing more than a boss battle.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
A type of primate with tails; often monkeys are depicted as causing havoc the moment they are encountered.
Platforms conveniently moving you towards your destination to allow the crossing of large expanses which would otherwise be impossible to cross.
Sequels that have the player controlling a different character than the original game.
The Pipo Monkeys are what the Monkeys are called in ape escape. specter uses them as his minions.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Digital re-releases of PlayStation 2 games for later Sony-branded game systems.
Why use buttons when you can eschew competent camera control for using the right analog stick to wail on virtual dudes? Codename:Roscoe.
Protagonists that have gravity defying hair styles and often appropriately spikey personalities.
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