undeadpool's Apollo Justice: Ace Attorney (Nintendo DS) review

Avatar image for undeadpool

Tried to Not Let Past Games Influence Me

But I couldn't help it. The Phoenix Wright games were and are my favorite DS games. They had great writing, amazing characters and incredibly impressive twists along with incredible dynamics between the characters.
For neophyte lawyers, the game has two modes: investigation and courtroom. In investigation you gather evidence, as the police department seems to be working for ONLY the prosecution, making you lawyer and detective rolled into one, by interviewing witnesses and suspects as well as doing a little bit of searching through static environments. This leads into the courtroom where you'll produce the evidence you've gathered as well as breaking down hostile witnesses using Apollo's mystical ability to see people's "tells," physical indications that they're lying. And don't worry, the game doesn't progress until you've gathered all the evidence and testimony that you can, so there's never a time in court when you're trapped without the right piece of evidence.
Apollo Justice has tremendous potential and nails a few moments, but nothing made my jaw hit the floor and part of that was the characters. Gone are almost all the characters from the previous game, replaced with nearly-there-but-not-quite replacements. The plucky teenaged female helper, the cop who's on again off again helpful and of course, a prosecutor set to bury you. None of these characters, save Apollo himself, really popped for me. It felt like Capcom was trying to distance itself from the previous games but was still using the same basic character molds.
The storylines are the highpoint here, especially the way they weave and interweave between each other throughout most of the cases, but most of the twists are telegraphed a fairly long way off, which can lead to using knowledge you have to accidentally jump forward with presentation of evidence that hasn't yet become relevant. Also, much like in the past games, there is sometimes more than one way to view a certain piece of evidence, but the game only has one single set path so you can be penalized for forward thinking. Still, the game is never punishingly difficult and the ability to save anywhere means that you won't have to replay much if you find yourself taking a few too many stabs in the dark.
Ultimately, I am interested to see where they're taking the series, but the characters didn't grow on me as much as the first games. The story definately makes it worth at the very least a rental, but without forking paths, there's really no replay value beyond reliving the best parts of the story.

Other reviews for Apollo Justice: Ace Attorney (Nintendo DS)

    Verdict: Guilty of Loving this Game!! 0

    Apollo Justice: Ace Attorney ESRB Rating: Teen Case No.: 4  The next stage in the crime solving court series has taken the ever-lovin' Phoenix Wright out of the defender's podium and thrust a new hero into the court room by the name of Apollo Justice. Something drastic has taken place in the Ace Attorney world, and it's up to you to solve this mystery one case at a time. By Apollo's side will be a new assistant in Trucy Wright, Phoenix's daughter; and the police's latest f...

    0 out of 0 found this review helpful.

    Phoenix Wright's spin off series is just as good 0

    Apollo Justice is a spin off of the Phoenix Wright series.  Apollo Justice is a new character and the game is built with the DS in mind (unlike the previous games which were originally built for the GBA).  It takes the phoenix wright gameplay and gives new gameplay to it giving it a breath of fresh air yet still retaining to the core gameplay.  And like other games in the series the story is very engrossing. Apollo Justice is a new lawyer who works under Phoenix's friend Kristoph Gavin and has ...

    0 out of 0 found this review helpful.

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.