Now that our beloved Guitar Hero has given in and copied Rock Band, do you think that these two games can co-exist or will one eventually win out?
Guitar Hero World Tour
Game » consists of 22 releases. Released Oct 26, 2008
The fourth game in the Guitar Hero series adds drums and vocals to the mix, along with a music studio that you can use to create new tracks and share them online.
How long can it last?
They can co-exist, easily. It's just a new genre of games I guess... Music games, SingStar, now Lips, Rock Band, now Guitar Hero World Tour, etc etc. But one will always be better than the other and I think, and IMO RB will be.
Yeah, they will probably co exist. I think that there might be a slight hardcore/casual distinction though, with Guitar Hero being a lot harder than Rock Band, and also, that music creator seems very deep and hardcore if you ask me.
There is way to much money in the rhythm game industry for one to simply give up,both will continue for years to come.
"I think Guitar Hero and Rock Band can definitely co-exist. I love them both, but damn these games are making me broke as hell.That's a great point though, each game makes a few tweaks to it's instruments per iteration and people are out $500, eventually people will either stop buying one or both unless radical changes can be made, and we'll just have to wait and see how long they can keep that up. Guitar Hero is more established and was the least expensive of the two, whereas most people who bought the Rock Band bundle could probably hold off a few iterations on new hardware. I don't really want 2 pairs of drums, 4 guitars, and 2 mics taking up all of my space and cash, so unless a 3rd party comes in and makes equipment for both, the two games are going to create a rift between players. These same players are going to want to play online with people, so whichever game really takes off will be the one people flock to.
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On the point of Guitar Hero being "more hardcore", I'm not so sure anymore. I loved TTFAF (except for it being overplayed, come on guys, it's 11 minutes) but now GH is trying to incorporate more players by making it a bit easier and a bit smoother between difficulties. Whatever happened to fail until you can play it? And has anyone seen the new slide-sensor things on the GH guitars? They were playing some super fast riff by just dragging a finger back and forth (I'm pretty sure it worked even if you dropped the streak, unlike HO/POs). That's not the hardcore I remember.
they will both end up like dance dance revolution. They release way too many versions, and everybody ends up not caring anymore.
They'll both co-exist for a pretty long time. Eventually we'll start seeing artists we've never seen before, and who knows what else will happen down the line. I don't think one or the other has to win at all, in fact the only people I hear say that are usually fanboys. One doesn't need to be "more hardcore" or "more family friendly" at all. If anything, keep it the way it is. Easy and Medium for Casual Players, Hard and Expert for more devoted and hardcore players. Saying one game is better then the other based on difficulty is plain stupid, since in reality it comes down to the songs themselves (Except in Neversoft's case where a good number of the songs on GH3 were overcharted)
However, Rock Revolution, will die, I can say that now.
I think they will continue to out-do eachother, which is the best thing for customers, because it forces them to bring their A-game.
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