Skill Tree | Skill | Req. Level |
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Summoning | | |
| Raise SkeletonCast on the corpse of a slain monster, this raises a skeleton warrior that fights for you. | 1 |
| Skeleton MasteryPassive - Increases life and damage of raised skeletons and revived creatures. | 1 |
| Clay GolemCreates a golem from the earth to fight by your side. | 6 |
| Golem MasteryPassive - Enhances speed and life of all your golems. | 12 |
| Raise Skeletal MageCast on the corpse of a slain monster, this raises a skeleton mage that fights for you. | 12 |
| Blood GolemCreates a golem that shares with you the life it steals. | 18 |
| Summon ResistPassive - Increases the resistances of all summoned creatures. | 24 |
| Iron GolemTransforms a metallic item into a golem that gains the properties of the item. | 24 |
| Fire GolemCreates a golem that converts the damage it receives from fire into life. | 30 |
| ReviveReturns a monster to life to fight by your side. | 30 |
Poison and Bone | | |
| TeethFires a barrage of summoned barbed teeth. | 1 |
| Bone ArmorCreates an orbiting shield of bone that absorbs melee damage. | 1 |
| Poison DaggerAdds poison to your dagger attacks. | 6 |
| Corpse ExplosionCast on the corpse of a slain monster, it explodes, damaging nearby enemies. | 6 |
| Bone WallCreates an impassable barrier of bone and debris. | 12 |
| Poison ExplosionCast on the corpse of a slain monster, toxic gas is released that poisons nearby monsters. | 18 |
| Bone SpearSummons a deadly spike of bone to impale your enemies. | 18 |
| Bone PrisonCreates a barrier of fossilized bone around your target. | 24 |
| Poison NovaEmits an expanding ring of concentrated poison. | 30 |
| Bone SpiritReleases a spirit of the restless undead that tracks its target or finds one of its own. | 30 |
Curses | | |
| Amplify DamageCurses a group of enemies, increasing the non-magic damage they receive. | 1 |
| Dim VisionCurses a group of monsters, reducing their vision radius. | 6 |
| WeakenCurses a group of enemies, reducing the amount of damage they inflict. | 6 |
| Iron MaidenCurses a group of enemies, causing them to damage themselves when damaging others. | 12 |
| TerrorCurses a group of monsters, causing them to flee in terror. | 12 |
| ConfuseCurses a group of monsters to force them to attack random targets. | 18 |
| Life TapCurses a group of monsters so that damaging them gives the attacker life. | 18 |
| AttractCurses a monster to become the target of all nearby monsters. This curse may not be overridden by another curse. | 24 |
| DecrepifyCurses a group of enemies to make them slow, weak, and take amplified damage. | 24 |
| Lower resistCurses an enemy to take more damage from all magical attacks. | 30 |
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