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BlackLagoon

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  • BlackLagoon posted a message on the post RoboMitch 05.

    So... here's a thought for Mike's wish... are there any Blight Club suitable coop games?

  • BlackLagoon posted a message on the post Play it Forward 10.

    I like how only minutes in Tamoor has understood the aiming mechanics better than any of the others. If only he'd remembered to check out Chain Shot and the other skills.

  • BlackLagoon posted a message on the post Play it Forward - 05.

    Yeah, this is one of the tougher fights in the game, and considering they've blown through a lot of their ammo, turned the American soldiers hostile, and have a poor understanding of the game mechanic...

  • BlackLagoon posted a message on the post Play it Forward - 04.

    @bisonhero: The game plays terribly if you try to play it as a standard third person shooter, but becomes much more fun if you actually engage with the systems and charge up critical shots. Sadly Rori...

  • BlackLagoon posted a message on the post Play it Forward - 03.

    Michael Thornton respects women!Not if you keep picking suave options he doesn't.

  • BlackLagoon posted a message on the post Play it Forward 02.

    Interesting so far, though I am a bit worried about how they're falling into the trap of relying on CQC because they don't quite understand how the shooting mechanics work. This works at first, but th...

  • BlackLagoon posted a message on the post 684: Brad's Leaving.

    @bisonhero said:@downloadsteve said: Can someone explain the "Brad's Leaving" meme and the "<>" that people are doing? I've been watching GB for what feels like a long time, but i musta missed ...

  • BlackLagoon posted a message on the post Part 14.

    Sadly I wasn't able to watch it live, but it's been a fun ride. If I were to give a tip, it would be not to rest so close to the room entryway. You'd want to have a lot of space between you and an any...

  • BlackLagoon posted a message on the post Part 13.

    A++ run. This is going great. I feel that Ben has really learnt a lot about thinking carefully about his next move so that he does not give the enemies multiple free hits.

  • BlackLagoon posted a message on the post Part 11.

    Hmm, the site seems to have eaten my original post, so let's try this again..."Non-modal" means that everything in the game happens in a single, consistent gameplay mode, like in Rogue or Spelunky.An ...

  • BlackLagoon posted a message on the post Part 11.

    "Non-modal" means the game only has a single gameplay "mode" where everything happens, like in Rogue.A classic modal RPG would be Final Fantasy, where exploration and combat happens in separate "mode...

  • BlackLagoon posted a message on the post Part 09.

    I wonder when Ben will learn that sometimes you just have to bail on a level and run for the stairs. SPOILER

  • BlackLagoon posted a message on the post Part 08.

    Heh, certain classic roguelikes like NetHack and the original DOS port of Angband would make "bones" files of your defeated characters and have them come back to haunt you as ghosts in subsequent play...

  • BlackLagoon posted a message on the post Part 07.

    I expect the series is already done recording, but I just have to keep harping on using diagonal movement (on the numpad). That's how you get around corner without giving them a free hit.

  • BlackLagoon posted a message on the post Part 04.

    Well Ben... At least you were trying some new things out and hopefully learning a bit this time...

  • BlackLagoon posted a message on the post Part 03.

    @dunbar256 said:I like to think the Ice Monster that killed Ben was the same one that he snuck by in the first room.It likely was. If left alone, monsters will eventually wake up and come after you.

  • BlackLagoon posted a message in the forum topic recommend your literal rogue-likes.... on the General Discussion board

    Angband is an expansion of Moria, which was one of the original games inspired by Rogue in the 80s. It's now open source and available on modern platforms. It's default form is still ASCII, but it doe...

  • BlackLagoon posted a message on the post Star Wars: Knight of the Old Republic - Part 01.

    Holy shit this dialog... I thought Bioware was supposed to be top tier. Maybe it's nostalgia talking, but I don't remember LucasArts' Star Wars games from the 90s being this ham handed.

  • BlackLagoon posted a message on the post Part 02.

    You might need to allow Ben to do an extra run in an episode if he dies than 20-30 minutes in, because these games can be cruel and arbitrary at times - especially to a novice.That said he was being l...

  • BlackLagoon posted a message on the post Part 01.

    I guess you're playing the "original" commercial release by Epyx, but the actual original release was a hobby project for university BSD mainframes "around 1980".Anyway, as someone who played its desc...