There seems to be a collective willingness for this game to fail.
Also Mark Strong's involvement is way more interesting to me than Oldman or Hamil. He's great.
I wonder if they will offer whatever this single player campaign component of this is as a standalone.
Kickstarters/crowfunding games in general has been hit and miss. The anger towards Star Citizen is mainly because of the way it is funded, and that some players who can afford it will start the MMO with capital ships and it just rubs people the wrong way. Then there is frustration of no set release date. Because the game has grown in scope, it looks tougher and tougher for them to actually deliver.
Let's not forget jealousy and just general hate culture playing its part, in anything online, not just crowdfunding.
Yes, I think they will offer Squadron 42 as a singleplayer game, detached from Star Citizen (the MMO). That wasn't their plan initially. I'm not entirely certain whether the campaign game will be played with a player created character anymore.
I personally don't enjoy MMOs much. Wing Commander nostalgia is why I hope they can make a good singleplayer game. Maybe something with a Wing Commander/Star Wars/Battlestar Galactica feel to it.
I agree with this post, but I do think a lot of the rooting for it to fail is unfortunate. I don't love how they are going about it all, but overall it's cool to see basically a AAA game get crowdfunded. Yes there have been bad parts to crowdfunding, but it's also put out a lot of really great games. I love that it exists as a way for games to happen, because we have gotten games I do not think we'd get otherwise.
I also think some of the doubt seems based on the idea that this game is more than it is. There are other games on the market that probably won't be too dissimilar ultimately to what this game is (Elite Dangerous comes to mind). Maybe people are expecting too much? I feel like Destiny suffered under that expectation.
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