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Games that include a simulated economy which the player(s) can affect.
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
The meter which is used to gauge how much power there is left to use magic abilities.
A meter measured much like HP that depletes when you use magic, and depending on the game, regenerates over time or can only be regenerated through rest or potions. Mana is usually displayed as a blue bar beneath it's red counterpart, the HP bar.
Regenerating health is a gameplay mechanic which automatically refills the players health bar after successfully escaping damage for a set amount of time. It is typically seen in RPGs and modern first/third-person shooters.
An eight legged arachnid. Some make webs to catch prey and some are poisonous. None have made a web grand enough to be called a parlor, though.
This bar keeps track of your Stamina. If it's depleted, you need to take a rest.
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