DI: We don't really have a sense of how popular fighting games are in the states, so it's tough to know how much demand there would be for accurate online fighting. We know the FPS is king there, and also that Soulcalibur, which I personally think is junk, has a big following.
Arc System Works Co., Ltd.
Company »
Arc System Works is a Japanese developer and publisher best known for its 2D fighting games such as BlazBlue and the Guilty Gear franchise.
Guilty Gear Creators Talk Shop
DI: We don't really have a sense of how popular fighting games are in the states, so it's tough to know how much demand there would be for accurate online fighting. We know the FPS is king there, and also that Soulcalibur, which I personally think is junk, has a big following.
That should make for a interesting read.
We don't really have a sense of how popular fighting games are in the states
It's this which pisses me off, not the latter. I hate how all these Japanese developers seem not to give a fuck about what's happening elsewhere.\\
I still don't know what to make of BlazBlue, it does not look current gen enough for my liking. KoF12 looks much better.
I completely agree that every SoulCalibur game after the one on Dreamcast have been lacking.
As far as fighting games in America are concerned, Street Fighter 2 HD Remix has shown that there is still demand for this type of game and set the bar for online. After playing BlazBlue at an arcade, I'm a bit worried about how latency will affect that game when/ if they take it online. I never got to play GGX2#reload or Battle Fantasia's online so I don't know how good Arc System Works is in that field.
@Coldbrand
GGX2#reload is on the Xbox Originals download list if you want to go for that.
@Linkyshinks
BlazBlue looks good in pictures, but it looks amazing in motion. Those backgrounds are 3D by the way, which makes the perspective change realistically when the camera scrolls.
I agree with DI over Soulcalibur being junk, at least with regards to SCIV. If Project Soul cared about the gameplay as much as they cared about Ivy's ass jiggle, it would have been better.
Slamming Soul Calibur is so popular, but it's actually a very technical, yet accesible fighting game. At least, Soul Calibur II was. I haven't played the latest.
Please Log In to post.
This edit will also create new pages on Giant Bomb for:
Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.Comment and Save
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Log in to comment