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A widely popular music style, originating from a fusion of blues, R&B, country, and jazz. Includes sub-genres such as punk, heavy metal, synth rock, and pop rock, among others.
Special codes or button combinations used to gain powers or advantages in a game. Generally hidden.
Games released coinciding with new hardware.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
Games which allow players to interact with others over the internet.
Originally created in China, mahjong is a draw-and-discard game using a vast assortment of special tiles. It is popular throughout Asia and has many regional rule variations.
An arcade game that dispenses, scans, and uses real-life collectible cards for its gameplay.
Complete move list for character actions that are already in the game itself. Usually accessed via pause menu.
Bonus levels, rounds, or stages give players a chance to gain extra points, powerups, or lives. Occasionally bonus stages will play completely different than the rest of the game, like as a slot machine or pinball minigame.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
Pixel art refers to digital images composed of visible pixels, drawn with individual pixel-level intent and precision.
Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
This is a concept in fighting or other action games of attacking an enemy in order to keep the enemy in the air, unable to fight back. This is also a tactic in tower defense games of keeping the enemy on the battlefield longer by manipulating towers.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
Multiple fighters/people ganging up to fight another fight/group of fighter.
A grappler is a combatant in a fighting game whose best attack strategies usually revolve around throwing their opponents around the stage.
A shadow is an area where direct light from a light source cannot reach due to obstruction by an object.
The process of fighting, but with dance.
A level in which everything is displayed on-screen at once, with no scrolling, flip screen, or 3D movement. Many '80s games consist entirely of single-screen levels.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
A shooter in which the player movement is restricted so they can only follow a linear, predetermined path. This style of game is considered very "arcadey" and is usually accompanied by a lightgun.
Levels that progress forward by themselves at a fixed rate.
Rekka is an archetype in Fighting Games that had 2-3 district hits and it moves in the each hit with little to no pause. but the first part is on block and you'll continue into the later parts as hit confirms.
Characters that are designed to be scantily-clad.
Porting is a term used when a game designed to run on one platform is converted to run on a different platform. Quality varies, though some titles are packaged with extras.
When a character that the player fights as a boss is playable elsewhere.
Karate is an umbrella term for a wide range of martial arts originating in pre-Japanese Okinawa.
Zoning Characters (also called Keepaway Characters) is an archetype that use long range attacks to the control space in fighting games.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Sometimes one playable character just isn't enough.
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