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Archdemons are the Old Gods manifested in the form of powerful and terrifying dragons, and tainted by Darkspawn. They possess an intellect far beyond the average dragon and are purely evil creatures.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
The act of a noble, just, or otherwise good or heroic figure becoming evil through either external manipulation or an internal shift in beliefs or desires.
The evil horde of twisted beings that, under the leadership of an Archdemon, threaten all of Thedas once every few hundred years, in the form of a Blight. They are essentially generic fantasy orcs, goblins, and trolls, lumped together as one race and given different names.
The act of killing a god.
Demons are generally creatures of evil, usually from Hell, who are often totally untrustworthy even when they're not murdering everyone and destroying everything in their path.
Given that Hell totally sucks, it's not surprising that Demons are semi-constantly trying to get from there to Earth.
Dragons were originally messengers from heaven, according to early Buddhist texts. In games, they can be among the most fearsome of adversaries, but there are some exceptions.
The last boss you face in a game, usually representing the final climax of the game.
Enemies that prefer to keep a distance to the ground, and swoop down occasionally to do some damage.
This tag is for all games and characters that deal in the concept of gods, demigods, half-gods and the like.
Whether a character never ages or is invincible, immortality represents the inability to die. Sometimes this is a blessing, sometimes it is a curse. Either way it usually makes for an interesting game mechanic.
A trait in which a character's heinous actions stem not from a tragic past event or personal wrongdoing, but rather an indulgent "because I can" attitude that remains unreformed.
A Blight occurs when the otherwise chaotic and disorganized Darkspawn awake an Old God with their taint and it arises to lead the hoard as an Archdemon.
A dragon that has been resurrected after death. Undead Dragons are often weaker but more terrifying than their living counterparts.
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
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