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This concept occurs in many RPGs and Sci-Fi games. The Ancient Advanced Civilization Technology is often a giant weapon (Halo Rings, Giant of Babil, etc.) that becomes a major plot focus in the stories of these games.
A dark power that is usually the cause for the world's strife. The curse can only be broken after the protagonist (or band of protagonists) defeats several dangerous trials.
Digging is a strategic mechanic of many games. Digging allows the ability to unearth valuables and strategize pathways.
A scientific foundation focused on archeology and, more specifically, protoss artifacts.
Many games such as Shin Megami Tensei, God of War, or Too Human base their story off of or utilize elements from the order of the cosmos as perceived by humans both ancient and modern.
The Orcs in Gothic 3 conduct archeology, searching for ancient artifacts that are thought to have magical powers.
The mysterious organization that has been abducting people and putting them into bondage in Enslaved: Odyssey to the West. Pyramid is responsible for all the mechs, turrets, and other enemies you encounter during the game.
The Tomb Kings is an army in the Warhammer Fantasy setting. Once proud rulers of Nehekhara, the Kings, along with their entire civilization were subjected to a fatal curse by Nagash the Black, the Father of Necromancy.
The act of stealing precious artifacts from a tomb.
These games have significant plot points that deal with hunting for treasure. Treasure in this instance is a physical non-living item one can hold and obtain. Examples include gold, jewels, the Holy Grail, alien artifacts, marble, etc.
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