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A StarCraft II Bug Or Two You Might Want To Know About

Because we care.

The StarCraft II: Wings of Liberty downloader and I don't get along. Because I can't connect to the direct download server, I'm stuck in a peer-to-peer logjam. In an estimated 13 hours or so, I'll be able to experience Blizzard's RTS, which from all the accounts I've read thus far, is a stellar offering. Yet, it's one that isn't without its small share issues. This downloader springs to my mind, but Blizzard has identified more pressing faults on the game's official website.

Perhaps the most important one you should know about at this point is a dandy that can send your computer into a nuclear meltdown. "Certain screens make your hardware work pretty hard," the known issues portion of the site reads, "screens that are light on detail [like a menu screen] may make your system overheat if cooling is overall insufficient." It's a result of the game "drawing the screen quickly." The workaround is to cap the game's frame rate by digging and adjusting file values. 
 

I don't know who this guy is, but I like his beard. I bet we're going to be the bestest of best friends whenever I start playing. 
I don't know who this guy is, but I like his beard. I bet we're going to be the bestest of best friends whenever I start playing. 

Windows owners of the game are also reporting crashes when running the game in compatibility mode. But Mac owners are feeling the pain, too. In a message board thread, it's pointed out that there are crashes associated with NVIDIA drivers for owners with OSX 10.6 and that plugging in a USB headset makes the frame rate take a dive--another handy fix, I'd say, for anyone with menu screen meltdown issues.

Have you spotted any issues? I would chime in, but I've got a few more hours of downloading before I get a chance to whiff Jim Raynor's space cigarette smoke or put the hurt on some Zerg.