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BioWare Agrees to Do Something About That Mass Effect 3 Ending That a Bunch of People Are Angry About

Dr. Ray releases a statement promising clarification of the ending to Mass Effect 3.

I don't think any of these clarifications will explain Tali's face being a stock photo.
I don't think any of these clarifications will explain Tali's face being a stock photo.

It's physically impossible to step figurative foot onto any Internet forum or blog dedicated to video games of late without seeing some kind of commentary on Mass Effect 3's various endings. There are those who hate those endings, those who hate them with the fiery passion of a thousand suns, and also apparently a few people who either don't mind them or are--*gasp*--totally cool with them. But as with all things on the Internet, the fiery passion of a thousand suns folk generally tend to dominate these discussions, which has made the last couple of weeks exceedingly uncomfortable for anyone who just wanted to talk about Mass Effect without getting shouted at by angry people.

Presumably, BioWare would have to be among those most exhausted with getting shouted at, because lord have they been shouted at loudly and frequently lo these last couple of weeks. With petitions popping up demanding the ending be changed, and even some crazy person filing an FTC complaint claiming false advertising, the developer has been getting it from all ends. So it is perhaps unsurprising that Dr. Ray Muzyka took to the BioWare blog today to announce that through future updates to Mass Effect 3, the developer will be providing clarifications to the ending.

Said Dr. Ray:

Exec Producer Casey Hudson and the team are hard at work on a number of game content initiatives that will help answer the questions, providing more clarity for those seeking further closure to their journey. You’ll hear more on this in April. We’re working hard to maintain the right balance between the artistic integrity of the original story while addressing the fan feedback we’ve received. This is in addition to our existing plan to continue providing new Mass Effect content and new full games, so rest assured that your journey in the Mass Effect universe can, and will, continue.

This has led some on various forums and social media outlets (myself regrettably included, as I first read about this on Twitter) to postulate that this means a straight up retconning of Mass Effect 3's ending, but reading Dr. Ray's statement, it doesn't sound like it'll be quite that drastic. More likely this would simply entail some kind of DLC update with story exposition that fills in some of the larger plot holes people have been complaining about.

Dr. Ray also addressed the rather vitriolic tone this whole Mass Effect 3 conversation has taken on, in just about the most polite way possible.

Some of the criticism that has been delivered in the heat of passion by our most ardent fans, even if founded on valid principles, such as seeking more clarity to questions or looking for more closure, for example – has unfortunately become destructive rather than constructive. We listen and will respond to constructive criticism, but much as we will not tolerate individual attacks on our team members, we will not support or respond to destructive commentary.

So, there you have it. Whether you hated Mass Effect 3's ending or didn't, you're getting extra content designed to make you understand it better. Of course there's no guarantee that these clarifications will actually sooth any of the current unrest over the ending, but one can presume that if they don't, this whole petitioning and insulting cycle will just begin itself anew, and continue repeating itself until everyone gets the exact ending they want. Because that's how the world works now, I guess.

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killer_catt

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agikamike

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Edited By agikamike

@dudeglove said:

@Agikamike said:

@dudeglove:

Looks like Bioware thought that clarifying the ending to fans was crucial-ible!

The fan reaction to the ending wasn't very Sarendipitous!

Is this news a Harbinger of things to come?

I geth Bioware couldn't take the criticism!

Grooooooooooooooooan

A groan is the highest form of praise a pun can receive. I have done my duty.

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superfriend

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Edited By superfriend

@Harpell said:

I find it disheartening that it came to that. So can I have a bonus disc mailed to me now explaining exactly whether the main guy in "In Bruge" is dead at the end or not?

Yep, that is pretty much what audiences want these days. They call it "closure" or something- I call it lazy bastards who don´t want to use their fucking brains for just a second and need everything explained. It has gotten out of hand. Whenever an ending or story-part is even slightly vague, the amateur film critics come out and complain about "plot holes" and "character arcs" even if they have no fucking clue what they are talking about. In the case of ME3.. well, the ending is certainly not perfect and seems kinda rushed, but at least in inspires some people to have an actual discussion about the meaning of different scenes in that game- you know, instead of just flinging their shit at Bioware like a bunch of pissed off monkeys.

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kyrieee

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Edited By kyrieee

@Superfriend said:

@Harpell said:

I find it disheartening that it came to that. So can I have a bonus disc mailed to me now explaining exactly whether the main guy in "In Bruge" is dead at the end or not?

Yep, that is pretty much what audiences want these days. They call it "closure" or something- I call it lazy bastards who don´t want to use their fucking brains for just a second and need everything explained. It has gotten out of hand. Whenever an ending or story-part is even slightly vague, the amateur film critics come out and complain about "plot holes" and "character arcs" even if they have no fucking clue what they are talking about. In the case of ME3.. well, the ending is certainly not perfect and seems kinda rushed, but at least in inspires some people to have an actual discussion about the meaning of different scenes in that game- you know, instead of just flinging their shit at Bioware like a bunch of pissed off monkeys.

All the people who've explained the problems with the endings in great detail are lazy bastards who don't want to use their brains. What a great point you make.

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dr_mantas

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Edited By dr_mantas

I want a happy ending. Sue me. Explain to me why I can't have one.

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welshguy

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Edited By welshguy

Because I had a reserved a special edition (whatever the hell it was called) with GAME and that fell through when they didn't stock it, I opted to wait and get Mass Effect 3 at a late date. Now, after spoling the game for myself after viewing the endings, I'm glad I didn't get it. i wanted my shepherd to survive to the end after a satisfying conclusion to his story, maybe on a beach somewhere in his speedo's, with ashley in a bikini nearby (because no fecking way is my shep having sex with an alien or that bald chick from 2). Maybe he lost a leg or an arm or a ball in the final fight, but he survived.

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Eyz

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Edited By Eyz

This oughta calm down the fanboys...

right...?

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gregjay24

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Edited By gregjay24

i wonder what will happen if this makes things worse

and a lot of people are saying that wow everyone is ass holes for making them change the ending. people who supported the retake movement and were vocal about their opinion did just that, we didn't make them do shit. i actually really respect bioware for what they're doing they understand that this is a business and people weren't happy with their product. i get that this is artistic expression to which makes me respect bioware even more that they can humbly admit there did need to be more to ending/different ending

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AntiLion

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Edited By AntiLion

Bioware essentially destroyed the Mass Effect universe as we know it, leaving players with no real incentive toward continued exploration of the universe through DLC. Beyond that, players are simply pissed off at the poor quality of the ending and want something better. If Bioware changes nothing players aren't going to blow up EA's headquarters or start hacking their websites (I hope), but many of them will not remain Bioware consumers. Changing the ending so that players have an incentive to continue playing is just sensible business.

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sionweeks

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Edited By sionweeks

Even if they change the ending so Shepherd fights to the death and doesn't accept defeat, people should still not be happy that thy changed it. In the end, it would be half hearted, and it would still not be the 'true' ending, because we already have that. If they change the ending then I lose so much respect for them. When you end your story, that's it, no retakes, no second chances, when you release a game and say the story is now done, then it is. How could anyone be satisfied with a new ending where Shepherd fights until the end? They're just getting an ending which was only made to please annoyed fans, so its not a real ending with real heart put into it. It was just made to stop little children from crying because they didn't get the ending that would satisfy them.

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connerthekewlkid

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Edited By connerthekewlkid

@Eyz: you think that bioware fanboys will ever be happy

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Orgophlax

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Edited By Orgophlax

Hahaha all you whiny babies couldn't handle a Kobayashi Maru ending.

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thomasnash

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Edited By thomasnash

@dr_mantas: Because that wasn't the ending they wrote for it? I didn't want a certain character to die at the end of A Game of Thrones but I didn't complain to HBO about it.

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thomasnash

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Edited By thomasnash

@Agikamike said:

Reposting from another thread, but I felt the discussion was a bit fuller here.

So, when that mass effect novel was filled will plot holes and inconsistencies, people, and game journalists, more or less went "how did the writers let this get printed! it flies in the face of logic!" thus, a revised edition of that novel is in the works, in order to not entirely unravel the plot. When it happens in this game, though, when the plot is inconsistent and in fact contradicts itself, we can't even think about changing it, because it has "artistic integrity"?

People really need to stop worrying about games being art. Either you think they are or you think they are not. I think they are, but I don't need to prove it to somebody who doesn't. When a novel,(a conventional work of art) is changed because it is wrong and contradicts itself, people don't bat an eye. They don't feel like they need to defend the author's artistic vision. Do gamers just have insecurity then when it comes to their medium? Do they need to baby games writing and say that it should stay as it is regardless, because of "artistic integrity?"

I think there are a couple of things about this statement that just aren't true, really. So, in that one case they lobbied to get it changed (and I believe some people went about that in a pretty shitty way as well), and no one has a problem with that for whatever reason, probably because they saw it as a hack job, and it was only ever a pulp bit of side fiction anyway, etc etc. I think the key point though, is that it was someone from outside Bioware, or outside the core of people who created Mass Effect, who clearly hadn't given it the attention fans felt it warranted. Now, you might say that it's a similar scenario in that Drew Karpshyn is no longer at Bioware and his vision has been derailed. I think probably enough of the original team are there that it qualifies to at least a measure of protection as the Bioware team's vision. Who can really say how much input they've had at various stages in the series' development.

That's not really the thing that irked me, though. The reaction and perceived art value of the Mass Effect novelisation is far from archetypal of how people think about books; think about the negative way in which we think of "bowdlerization" and censorship in novels, think about how strongly people react to film versions of novels that don't follow the book closely enough (Harry Potter is a good example). Clearly people do think the "artistic vision" of novels needs protecting.

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Chibithor

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Edited By Chibithor

I thought the problem wasn't lack of closure but that the endings

say fuck all to your previous choices and go for the Human Revolution route of giving you a choice and a short cutscene at the end. At least HR had the decency to have meaningful variation in them. Plus the Hudson guy pretty much explicitly said ME3 wouldn't be like that.
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Snowsprite

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Edited By Snowsprite

@GnomeonFire: lol think again

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SeriouslyNow

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Edited By SeriouslyNow
@Orgophlax said:

Hahaha all you whiny babies couldn't handle a Kobayashi Maru ending.

You know that Kirk hacked the simulator to win right?  That's the point of that episode, to show that nothing beats Kirk's (and thus humanity's) ingenuity.
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TheVampireBoy

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Edited By TheVampireBoy

i thought the endings justified the means of the story. the red option is basically ending the reaper threat once and for all and seeing if organics really can break the cycle of creating synthetics and then having them rise up to kill them. don't really know about the other 2. replaying the game to find out. it was the part after the credits rolled that got me thinking, maybe (and this is just an idea so bear with me) the old man telling the story of commander Shepard is in fact..... Shepard! or maybe the entire storyline of the mass effect games could be a pretty epic bed time story.

sometimes you gotta widen the frame to see the bigger picture.

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superfriend

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Edited By superfriend

@kyrieee said:

@Superfriend said:

@Harpell said:

I find it disheartening that it came to that. So can I have a bonus disc mailed to me now explaining exactly whether the main guy in "In Bruge" is dead at the end or not?

Yep, that is pretty much what audiences want these days. They call it "closure" or something- I call it lazy bastards who don´t want to use their fucking brains for just a second and need everything explained. It has gotten out of hand. Whenever an ending or story-part is even slightly vague, the amateur film critics come out and complain about "plot holes" and "character arcs" even if they have no fucking clue what they are talking about. In the case of ME3.. well, the ending is certainly not perfect and seems kinda rushed, but at least in inspires some people to have an actual discussion about the meaning of different scenes in that game- you know, instead of just flinging their shit at Bioware like a bunch of pissed off monkeys.

All the people who've explained the problems with the endings in great detail are lazy bastards who don't want to use their brains. What a great point you make.

If people bitch a lot and create huge lists of stuff they bitch about, yet take absolutely not time to actually think about what certain scenes in ME3 could possibly mean.. well, yeah they are not using their fucking brains. I´m not saying the end is without fault and the best thing ever, but people were way too quick to jump on the hating bandwagon here, without even discussing the end (and the game´s story) in a civilized fashion. Just look at the threads in this very forum.. and GB is a lot more civilized than other parts of the internet.

You know what comes out of shit like this on the publisher/developer end? Next time they are going to aim even lower. Lowest common denominator.. fucking 3 act structured lazy as shit storytelling with an explanation/flashback just about every 3 minutes. And god forbid they leave anything to your imagination.. NO! They will tell you exactly what happened, what is going to happen next and of course how the characters all lived happily ever after. Animal House. That shit is what peoples ignorance gets them.

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paulunga

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Edited By paulunga

@Chibithor said:

I thought the problem wasn't lack of closure but that the endings

say fuck all to your previous choices and go for the Human Revolution route of giving you a choice and a short cutscene at the end. At least HR had the decency to have meaningful variation in them. Plus the Hudson guy pretty much explicitly said ME3 wouldn't be like that.

QTF (among other gripes I also had with the ending).

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gaminginpublic

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Edited By gaminginpublic

QQ more

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gaminginpublic

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Edited By gaminginpublic

If people want to complain about a bad ending.. Then look back at Fable 2. Now THAT was a bad ending.. Stop QQing

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DukesT3

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Edited By DukesT3

This is just dumb.

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Nitrocore

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Dr Ray coming out to give people a taste of his medicine.

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demell

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Edited By demell

Very disappointed Bioware is even going to attempt an explanation. I'm all for DLC because I would like to see the story shift to Vega's perspective as ME3 blatantly pushed for Shepard to be a mentor and teacher to Vega and his dialog during missions reflected that as well. Not sure how the powers aspect would work because you would have to play a soldier character but I still think it would be a refreshing change and a good way to look at how the events of the series affected things from a different set of eyes.

I can go on and on about why the ending has merit and the symbolism spread throughout all 3 games but I'm going to be very short and just say I don't care that plot holes exist. A comment was made about the people making these videos being too lazy to think about the ending. Obviously not true because of the time they put into their videos. Instead I would ask why people are wasting their time with these complaints. The story is written, its what Bioware put out. We as fans are entitled to amazing games but at the end of the day we have to live with the product presented. This sense of entitlement makes no sense to me. I didn't make this game, thus I have no right to demand its change. That would be like buying a piece of art, hanging it in my house and pointing it out to all my friends, and then noticing that their is a flaw or a section missing and demanding that the artist finish it for me.

Why? Because I paid for it? So what. The painting may belong to me but it was still the creation of the artist and I bought it as it was. I either live with the mistake or I sell it, give it away, or in some way divest myself of the piece.

"The customer is always right". I never understood that phrase because nobody in sales or business actually uses it because the point of business is to bring the customer around to your way of thinking, not change to theirs. I just think this case is a perfect example of how the mentality of that statement has been blown way out of proportion in the internet and blogging age where we as the consumer think that every single one of our opinions is important because we have the capability of giving anyone that wants to opportunity to read them.

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lawfin06

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Edited By lawfin06

I'm nowhere near the ending. Don't know how these people have this kind of time. My irritant with this game is how Citadel side quests get glitched, I cannot complete them, yet somehow in my journal they're listed as still open and need to be compled

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dr_mantas

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Edited By dr_mantas

@thomasnash said:

@dr_mantas: Because that wasn't the ending they wrote for it? I didn't want a certain character to die at the end of A Game of Thrones but I didn't complain to HBO about it.

Yes, but Game of Thrones isn't an interactive, choice driven story game. What's the point of making a wonderful example of interactivity in gaming just to make the ending so incredibly rigid and unconnected to the whole trilogy.

If Mass Effect is about choice, why can't I choose something that better represents the super positive goody two-shoes Paragon I've played the whole way through?

Anyhow, the game is great, and I feel would have been perfect if there was an epilogue at the end.

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Roger_Klotz

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Edited By Roger_Klotz

Man, I really hope they don't change it before I finish the game. I want to see what all the hate is about.

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dvorak

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Edited By dvorak

If nothing else this really only emphasizes the fact that the Indoctrination theory is correct. He doesn't say anything about changing things, just clarifying. Usually that is the point of an epilogue. I'm willing to bet (especially considering the little popup box at the end) that this was already in the works from the get-go.

The only real complaint I have in this whole situation is that if they held onto a meaningful end to the story in Paid DLC format, then it's just as Jeff said on the podcast, "games are done."

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Zithe

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Edited By Zithe

@dvorak said:

If nothing else this really only emphasizes the fact that the Indoctrination theory is correct. He doesn't say anything about changing things, just clarifying. Usually that is the point of an epilogue. I'm willing to bet (especially considering the little popup box at the end) that this was already in the works from the get-go.

The only real complaint I have in this whole situation is that if they held onto a meaningful end to the story in Paid DLC format, then it's just as Jeff said on the podcast, "games are done."

It absolutely does not emphasize that. This is what happens when you subscribe to silly speculative theories. You can't see things as they are any more. Suddenly the actual endings are unable to be clarified? The indoctrination thing would be more of a change than the true ending. And did BioWare have DLC already planned when they launched the game? You bet your ass they did.

The DLC this refers to will probably include a lot of that information they were going to have in the game but said they ripped out. Their original plan was to have the Catalyst explain everything to you and lay it all out.

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HerbieBug

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Edited By HerbieBug

the developer has been getting it from all ends

eww. :D

Just a quick chime in on the article proper, speaking as a long time fan of the ME series who was very disappointed in the ending due to plot holes and poor writing (tragedy is perfectly fine if written skillfully): If Bioware attempts to pander to the consumer by changing their endings they will have pissed away any shred of integrity they once had. The cat is out of the bag, they shipped the game, there is no going back. Mulligan denied. In fact, I think listening too much to outside comment from the peanut gallery (both consumer and publisher) has lead them down this recent road of mediocrity. It's as if they've lost their identity as a developer trying to change in too many ways in a misguided attempt to broaden audience. It's not unlike a Japanese developer making a game in a way that they think will appeal to western audiences based on a total misunderstanding of the very foreign audience they are attempting to appeal to.

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dvorak

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Edited By dvorak

@Zithe said:

@dvorak said:

If nothing else this really only emphasizes the fact that the Indoctrination theory is correct. He doesn't say anything about changing things, just clarifying. Usually that is the point of an epilogue. I'm willing to bet (especially considering the little popup box at the end) that this was already in the works from the get-go.

The only real complaint I have in this whole situation is that if they held onto a meaningful end to the story in Paid DLC format, then it's just as Jeff said on the podcast, "games are done."

It absolutely does not emphasize that. This is what happens when you subscribe to silly speculative theories. You can't see things as they are any more. Suddenly the actual endings are unable to be clarified? The indoctrination thing would be more of a change than the true ending. And did BioWare have DLC already planned when they launched the game? You bet your ass they did.

The DLC this refers to will probably include a lot of that information they were going to have in the game but said they ripped out. Their original plan was to have the Catalyst explain everything to you and lay it all out.

I never said that I subscribed to the Indoctrination theory. It just makes more sense than the lack of an actual ending that BioWare provided. If they wanted to leave it all open to have the player believe whatever they want, then I'd have believed it. There's just too many examples of BioWare tripping over their own story in the series, the extended universe, and in ME3 itself for me to really read too much into it. They just aren't capable of that kind of subtlety, for better or worse. Or there wouldn't have been that terrible post credits sequence.

Speaking of the post credits sequence, why did they think they needed to get Buzz Aldrin to record those 5 or 6 lines. It was absolutely fucking horrible. It sounded like he hadn't even seen them before.

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AlexanderSheen

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Edited By AlexanderSheen

Wow, even now people still don't understand that BioWare not changing the ending but add more content to the existing one.

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koobz

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Edited By koobz

I hope the clarification DLC is just "DEAL WITH IT" flashing on the screen over and over until you turn off your console.

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SonicBoyster

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Edited By SonicBoyster

I'm noticing that all the people arguing against the change are people who haven't seen it or haven't heard arguments about why it is bad. If you haven't done your homework, please, please stop mindlessly attacking the rest of the gaming community. You're bringing us all down to your level. There are plenty of legitimate arguments on both sides, but when you say something like "Everything is explained if you just think about it!" or "Bioware shouldn't change the ending because of crybaby fans!" you demonstrate a fundamental ignorance with regards to what is going on. The short story is this-> The ending doesn't make sense in any context. This is explained in a dozen youtube videos and by half of the people spamming the MassEffect twitter feed. Also, Bioware has stated publicly that they aren't changing the ending, they are fleshing it out. If you simply choose to reject either of these pieces of information you're only hear to start a fight, and no better than the people you claim have 'damaged' the industry, or Mass Effect, or whatever you're trying to defend.

People who write for gaming journalism websites are not hardcore franchise fans. You think people like Jeff and Alex have the time or energy to do research on these issues? They see people being whiny and immediately assume all the people complaining are just jaded babies. They don't have the time or energy to, nor are they paid to, do any sort of research on the topic. You think Alex is going to watch a 20 minute youtube video explaining point by point why the ending fails the franchise? No. But he'll trade quips around the office about how crappy his readers are, because hey, the 'vocal minority' are, more often than not, douchebags. The crew at Giantbomb is a bunch of journalists who have seen these sorts of complaints pop up over and over throughout the years and just assume this is not a different case than anything else they've seen. Maybe they'll come around, or maybe they'll just spend an hour on the next podcast crying about how bioware caved in and now games are doomed forever. Whatever, I'm getting new content that might just be worthwhile enough to make me actually want to play through the series again, and at this point, no amount of 'bounceback bitching' is going to stop it. Huray!

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deactivated-6281db536cb1d

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@dvorak said:

I never said that I subscribed to the Indoctrination theory. It just makes more sense than the lack of an actual ending that BioWare provided.

Don't confuse an ending you don't like with a lack of one.

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dvorak

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@allworkandlowpay: There's no ending. The game in fact stops at some point, but but there is no actual resolution. I'm fine with Shepard dying, or the reapers indoctrinating him/her, whatever. There is so many other threads going on in that universe that get cut off without any proper resolution. If we have to pay for DLC in order to find out how everything ends up after Shepard makes things happen - as BioWare seems to be inferring - it's just like Jeff said on the podcast, "...games are over."

Okay, maybe it's not that dire at all, but it's still pretty lame.

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thomasnash

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@dr_mantas: I dunno, man. I think you're overestimating the amount of choice that was there in the first place. You've only ever been able to make choices on their terms. They may have done a better job of hiding the joins before, I grant you, but I don't see that much difference, personally. Either way, I do agree that it was a shitty ending, and definitely didn't take preceding events into account, I just don't think that really changes the fundamental point that the audience doesn't have any special rights over what we are seeing.

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deactivated-5d7e65f138bb3

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I think most of you this obsessed with an entertainment franchise need to take a step back. It is not a healthy thing for an adult to be this mad about something that isn't even real.

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Branthog

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@Bizen247 said:

I think most of you this obsessed with an entertainment franchise need to take a step back. It is not a healthy thing for an adult to be this mad about something that isn't even real.

On one hand, that's absolutely correct.

On the other hand, people have likely sunk well over $200 and perhaps close to 150hrs into it over a period of six years. That makes it more significant than being upset at the ending to a movie that you spend $8 and two hours on.

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WickedCobra03

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Edited By WickedCobra03

Mass Effect fans... Bioware is trolling you guys hard!!! Hey, hey, we will fix the ending, promise... we only had a few years to work on the game and even delayed it, but just buy our next DLC for $10 and then you will have an ending (well, maybe after the 2nd or 3rd DLC pack we release).

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EndrzGame

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@HerbieBug said:

the developer has been getting it from all ends

eww. :D

If Bioware attempts to pander to the consumer by changing their endings they will have pissed away any shred of integrity they once had.

I'm sorry, but when the final words at the end are 'purchase DLC' then the integrity ship sailed long before they announced any change to the ending.

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deactivated-6281db536cb1d

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@dvorak said:

@allworkandlowpay: There's no ending. The game in fact stops at some point, but but there is no actual resolution. I'm fine with Shepard dying, or the reapers indoctrinating him/her, whatever. There is so many other threads going on in that universe that get cut off without any proper resolution. If we have to pay for DLC in order to find out how everything ends up after Shepard makes things happen - as BioWare seems to be inferring - it's just like Jeff said on the podcast, "...games are over."

Okay, maybe it's not that dire at all, but it's still pretty lame.

Again ,there is an ending. It ends, it resolves the major conflict of the story. To say it doesn't have an ending because it doesn't resolve what YOU want is being facetious.

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Jay444111

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Edited By Jay444111

@allworkandlowpay said:

@dvorak said:

@allworkandlowpay: There's no ending. The game in fact stops at some point, but but there is no actual resolution. I'm fine with Shepard dying, or the reapers indoctrinating him/her, whatever. There is so many other threads going on in that universe that get cut off without any proper resolution. If we have to pay for DLC in order to find out how everything ends up after Shepard makes things happen - as BioWare seems to be inferring - it's just like Jeff said on the podcast, "...games are over."

Okay, maybe it's not that dire at all, but it's still pretty lame.

Again ,there is an ending. It ends, it resolves the major conflict of the story. To say it doesn't have an ending because it doesn't resolve what YOU want is being facetious.

But when a story only has a resolution that not only destroys the rest of the franchise. But also has about 100 plotholes and is so illogical that even a fourth grader would be "WTF was that all about?" I think Bioware just failed completely in any and all possible ways. A revision really needs to be done for the fact of how bad the endgame actually is.

Imagine going to a grocery store on foot, taking you 6 YEARS to get there. You get your food items and head to the checkout counter only to realize, you forgot your wallet at home... Not only is it a shitty journey, but it is also a shitty ending to such a journey.

It doesn't really resolve... at all. All it truly does is just show us that Bioware has been talking out of it's ass for the past half decade.

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admordem

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@Jay444111: Actually one bloke screwed it up at the end, and your journey analogy is a bit weird because the 60 hour travelling part was fantastic, not shitty.

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Jay444111

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@AdMordem said:

@Jay444111: Actually one bloke screwed it up at the end, and your journey analogy is a bit weird because the 60 hour travelling part was fantastic, not shitty.

What do you mean one bloke screwed it up at the end?

Also, my analogy is still perfect because this game series if over 5 years old now. Since the first mass effect we were expecting a very awesome ending. Instead, we got quite possibly the most disspointingly terrible endings to a franchise... ever.

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admordem

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Edited By admordem

@Jay444111 said:

@AdMordem said:

@Jay444111: Actually one bloke screwed it up at the end, and your journey analogy is a bit weird because the 60 hour travelling part was fantastic, not shitty.

What do you mean one bloke screwed it up at the end?

Also, my analogy is still perfect because this game series if over 5 years old now. Since the first mass effect we were expecting a very awesome ending. Instead, we got quite possibly the most disspointingly terrible endings to a franchise... ever.

There was this thing posted up on the Penny Arcade Forums that was pulled shortly after, posted by one of the senior writers.

The short was the lead had complete control over the ending, including the earth sequences. Everything else in all 3 games went through the entire team of writers, and was fixed for tone, continuity and other things. The last segment wasnt.

This guy had seen the plans earlier, and didn't know why most of the plans of it wasn't implemented.

The end basically was sposed to be a much more diverse version of what we got.

16 endings, with tie ins - like for the destroy there were 3 variants - low score would reveal success would be victory but with everyone basically dead anyway, middle was earth getting smashed bad by the superweapon, high score victory, earth hurt but repairable, not complete destruction of fleet.

He also said had it gone through the usual process with the writers, they would have tried to do things with the last 2 earth segments by having things happen related to who was fighting with you. like if you had the krogans on side, maybe a Rachni army charging to one side, then Wrex leading a massive charge of krogans into them to help you progress, or things like asari warships dropping in to clear out enemies. He mentioned a few other things that really would have sold the ending.

He mentions petitioning successfully for a final goodbye to your crew and friends, and a couple other examples.

He mentions his and the teams pain at getting badmouthed and insulted by the likes of you, when noone but the lead had any control over the end.

When I get home tonight, I will PM or post here the copy paste of it before it was deleted. (its in my browser history at home)

Also dude, ME1, ME2 and all of ME3 besides the last 15 minutes can hardly be compared to a shitty walk. If your analagy was 'walked through a zoo, a time portal, historical spain, another time portal, wonderland while laughing/crying/delighted/completely engaged and then rocked up at the shop to realise you forgot your wallet' then it would be closer. Forgetting the wallet would sting, but still cant erase the wonderful adventure you just had. Unless you were going to the shop for memory pills :P

EDIT: Here is a pastebin of the post (SPOILERS)

http://pastebin.com/i2cNVDp4

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@Shrat: Agree, and I would hardly call more than 90% of the fanbase "a bunch of people"